One problem with conforming clothing is that you sometimes gets pokethrough (when the character 'pokes' through the clothing). This is especially noticeable with clothing that is skintight.
Another way of doing clothing is 'second skin'. The skin is painted onto the character. There are some advantages with this. There are no pokethrough, the second skin will fit all morphs and you can use it with you favorite character textures.
This product is a second skin. It uses a combination of normal maps and textures to give the illusion of a pair of gloves. There are 25 materials for both short and long gloves.
Also a morph that hides/show the nails.
The product will work on Aiko4, Stephanie4 and Gitl4 also since they share the same Uv-space.