Yannis Rasta Hair and Addons

3D Figure Assets released on May 19, 2011
Yannis Rasta Hair and Addons by N/A

Requirements:
Michael 4 base, Optional V4,kids4 - Poser 7 and up ,DazStudio 2.2 and up
Departments:
Available Uses:

Yannis Rasta hair & Addons,are a High detailed fantasy hair set,
bandana and Super conforming to Yannis & M4 Base Expressions, Mustache and beard.
Made for my Yannis character but can be used for any other M4 character.
The hair and bandana contain M4,V4,kids4 fit,but are in pp2 poser prop format,
and easily can be scaled translated to match any other poser character.

****Please click editorial tab,for 360 view animation, html images description and more info****


*****************Package includes:*********************


*****1 Yannis Rasta hair in pp2, poser prop format:*****


I've Made this hair in prop (pp2) format and not conforming character (cr2),
cause i wanted to avoid Rasta hair cracking when character head twist or bend,
but, i have include many movement morphs to adjust the hair to any character's pose.
Also,one more feature i like in prop format (instead of HR2 Hair format),
is that you can load 2 hair or more in the same
character,which mean fun with morph playing,and much more hair,
if your computer ram can handle heavy renders:)


Yannis Rasta hair contain the following morphs:


Kids4_Fit, Victoria4_Fit, Michael4_Fit, Hairline_Front, Bandana morph,
FrontHair_CloserToFace, Head_Bend Front, Head_Bend Back, Head_Twist Right,
Head_Twist Left, Floating_Front, Floating_Style2,
Back_Windy Left&Front, Back_Windy Right&Front, Back_Windy Right,
Back_Windy Left, Back_Move Left-Right, Right Front_Windy Left,
Right Front_Windy Left, Right Front_Move Left-Right, Left Front_Windy Right,
Left Front_Windy Left, Left Front_Move Left-Right, Left Front_Windy Front,
Left Front_Windy Back. Right Front-Windy Front, Right Front_Windy Back,
Backsides_MoveFrontOnShoulders, Back_Windy Back, Back_Move Back,
Back_Move Front, Right Front_Move Back, Left Front_Move Back,
Right Front_Move Front, Left Front_Move front.


*****1 bandana in pp2, poser prop format,*****


Bandana contain the following morphs:


End_Windy Back, End_Windy front, End_Windy Right, End_Windy Left,
head_Twist Right, Head_Twist Left, Head_Bend Back, Head_Bend Front,
Kids4_Fit Victoria4_Fit Jewel_Off End_Move Left-Right
End_Move Back-Front, Jewel_Out-in, Forehead_Out-In,
,Forehead_Down, Forehead_Up.


*****1 Yannis mustache super conforming cr2 character,*****
which super conforms to M4 base expressions, M4 morphs++ and yannis Face expressions,


Mustache contain the following morphs:


Yannis expression morphs,M4 base morphs and M4 head morphs+++
also these adjustment morphs:
Fit_M4_Base, Move Out, Move Up,Scale sides.


*****1 Yannis Beard super conforming cr2 character,*****
which super conforms M4 base expressions, the most M4 morphs++ and yannis Face expressions,


Beard contain the following morphs:


Yannis expressions morphs,M4 base morphs and M4 head morphs+++
also these adjustment morphs:
Fit_M4_Base, Depth scale,height scale,Lip Hair_In-Out,Lip Hair_Up-Down,
Move out,move_Up-Down,Side scale, Tressa in,Tressa out,Tressa left, Tressa right.


7 color Texture mats.for the Hair, (in ppz & DS format)
4 for the hair ribbons,
2 transparency presets:
coins off
Ribbons off
7 color Texture mats,for the Bandana (in ppz & DS format)
1 transparency preset,bandana end off.
7 color Texture mats,for the mustache. (in ppz & DS format)
7 color Texture mats,for the Beard (in ppz & DS format)
1 transparency preset,Beard Tressa (Braids) off.

*** texture templates included in runtime texture folder.***

****I have update the product,refining the V4 refit,adding 2 V4 refit poses in .pz2 for poser & .ds for D/S users,Please use this pose preset instead of the V4 refit dial for better fit in V4's head.******


***NOTE,-Super conforming feature for Mustache and Beard, ''Won't Work'' with Daz Studio,you have to Adjust the morphs manually.***

*******Important Notes:*******
-Super conforming feature for Mustache and Beard, ''Won't Work'' with Daz Studio,you have to Adjust the morphs manually.
-Always select M4 character before load the Beard/mustache to the scene,for super conforming feature to work
-When using Mustache/Beard with your other m4 morphs++ based characters,use M4 Fit morph first.
-When using mustache and beard,in some expressions and morphs with high level morph dials, you may have poke through,please use the morphs or the morph adjustment dials to correct that manually.

$12.90 USD 55% Off
Sale Ends: Nov 18
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Price: $5.81 USD

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November 18


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Related Products



$12.90 USD 55% Off
Sale Ends: Nov 18
02
Days
:
13
Hrs
:
57
Mins
:
01
Secs
Price: $5.81 USD

Prime Price: $4.52 USD
65% Off

November 18


6961 9