Of course, there’s a lot of shields and swords in model
marketplace, but I decided to model one and focus on details
and quality of geometry and textures.
Complex geometry of props and 3000x3000 textures garantee
great renders from close-ups and make shield worthy addition
to your character.
So I modeled battered and scratched shield with holes.
Along with shield come 3 sets of arrows that match holes in
shield; whole arrows, broken arrows and mix from both.
I also created two materials for shield (copper and iron) and
three shield’s ornaments. You can combine materials and
ornaments with textures from material library.
In Addition I modeled short sword (also with two material
styles) and single arrow.
I provided texture templates in original size (.png format)
and short, simple .pdf tutorial