SimONE, for Victoria 4, is for Poser 9 and Poser 2012's new SSS feature and those wanting to exploit it for commercial purposes.
Five shaders are provided, each meant to assist with your efforts in making your Poser product just right. Each shader is built for ease of use, with Diffuse, Specular, and Bump/Displacement arranged in shader bricks inside the Advanced tab in the Material Room. Shaders range from easy to complex; you're under no obligation to use the provided shaders, of course.
Some Advanced Materials node setup is helpful though not necessary for those wanting full use of the provided material shaders.
Please take note that this product was not intended for use in any software other than Poser 9+ and Poser 2012+.
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2844790
SimOne Merchant Resource thread. Discuss and learn.
Contents
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- SSS BASIC.mc6
as simple as SSS gets without any extras
- SSS Elite.mc6
your first steps with SSS and node setup begin here
- SSS Pro MU.mc6
my personal use of the provided content - give it a look
- SSS Pro.mc6
use to exploit all of Poser's SSS and Material Room features
- Surface Details.mc6
use to see the texture of your figure's skin
- texture dimensions range from 1000x1000 to 4000x4000
- textures maintain Victoria 4's original template naming conventions
- and include diffuse, subdermal, specular mask, normal, and displacement maps
v4_1_face.jpg
v4_1_face_diff.jpg
v4_1_face_disp.jpg
v4_1_face_mask.jpg
v4_1_face_norm.jpg
v4_1_face_subd.jpg
v4_1_torso_disp.jpg
v4_2_torso.jpg
v4_2_torso_diff.jpg
v4_2_torso_mask.jpg
v4_2_torso_norm.jpg
v4_2_torso_subd.jpg
v4_3_limbs.jpg
v4_3_limbs_diff.jpg
v4_3_limbs_disp.jpg
v4_3_limbs_mask.jpg
v4_3_limbs_norm.jpg
v4_3_limbs_subd.jpg
v4_4_teeth.jpg
v4_5_eyes.jpg
v4_6_lashes.jpg