Pamawo, our Vendor of the Month for September 2022, has been a member of Renderosity since 2013. He has 526 followers at present. His curiosity inspires him to create a wide variety of 3D models, props, architecture, clothing, accessories, footwear, and even 2D graphics. His work is spectacular as you can see in the video above.
His gallery is also impressive with excellent portraits and scenes that are poetic and bold. We particularly like how he uses black & white for some of his scenes and characters.
We have a short interview with Pamawo where he discusses his workflow and the tools he uses to create his models and scenes. He also offers advice for beginning creators. Thanks to Pomawo for taking the time to talk with us.
Renderosity: What products are you working on currently?
Pamawo: Currently I’m working on two new products (a “soft and vaporous” vignette and outfit inspired by “1001 nights” and an outfit, let’s say futuristic and spatial!) But I don’t know when I’ll be finished.
How did you get started as a vendor at Renderosity?
Pamawo: I am a film director (I am currently preparing a feature film for Netflix). mainly commercials for major brands. In these films, we use a lot of 3D. Little by little I fell in love with 3D. So on weekends, when other people paint canvases, I start doing illustrations. I did not always find the necessary objects. For my own needs, I started making them. And then I won a contest and I thought I could sell these items. I started with VUE then very quickly I came to Renderosity.
What tools do you use to create your products and what is your typical workflow?
Pamawo: it's pretty basic. I mainly use Cinema4D, Z Brush, Marvelous Designer, Substance Painter, Photoshop, Illustrator, DAZ Studio. I just invested in graphics tablet and a PC unit equipped with an NVIDIA RTX A4500 graphics card which allows me to walk around Octane.
Like any artist I am a sponge. I give myself one day a week for “development”… I search, I snoop on the net. Painters, designers or architects, photographers and especially digital artists (it’s maddening the quality of some who use a simple graphics tablet and photoshop… they make remarkable works) give me ideas that I try to reproduce …
Any advice for vendors just starting out?
Pamawo: Like any artistic profession, there is a great deal of technicality…I think that once you master the technique better (although you are learning all the time) you are more comfortable creating. As the saying goes “It is by forging that one becomes a blacksmith”.
You have to be patient, and more patient…And then one day more and more people visit you…it happens little by little. Here is my advice… for the technical aspects the web is full of very good tutorials… And concerning the creation I have nothing to say except to remain faithful to your universe.
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