Octane X accelerates modern creative workflows with ACES, OCIO and deep pixel EXR rendering, a powerful node-based material, shader and scene graph editor, and the industry’s most advanced production-ready AI Denoiser.
Using OTOY’s ORBX format, scenes created in the Octane X app can be exported to over 20 of the leading 3D tool sets including Cinema4D, Maya, Houdini, Blender, Unity3D, and Unreal Engine for artist workflows ranging from visual effects and motion graphics to gaming and design
With Octane X for the iPad, artists can also now access near unlimited decentralized GPUs on the Render Network – providing the ability to scale mobile rendering jobs to in the cloud for next-generation creative workflows.
According to OTOY Founder and CEO, Jules Urbach, “Octane X for the iPad Pro is a milestone breakthrough to democratizing state-of-the-art GPU graphics. Now artists can access Octane’s full feature set from mobile devices – with a new UX designed for Multi-Touch technology on iPad and support for Apple Pencil – opening up revolutionary new creative possibilities.”
Urbach added, “As we look to the future of computing and next-generation media, being able to create, share, and monetize artwork from any device in near real-time will profoundly reshape the information landscape in the coming decades. Octane X for the iPad is a window into the future of ubiquitous immersive computing – with our tools, we hope it will become a game changer for creative expression.”
Octane X for iPad only supports iPad devices with the M1 or M2 chipset (iPad Pro and M1 iPad Air), running iPadOS 16 and later. To learn more about the full suite of Octane X standalone features, please access the user guide available by clicking the button below
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