Thu, Nov 21, 4:23 PM CST

Matching Content Products with Buyers: The Marketplace Challenge

Jan 20, 2023 at 05:00 pm by ShaniaB



As a leader in the digital art community and a marketplace operator, Renderosity is responsibile for matching content creators with the buyers that need their products. 

The Renderosity Marketplace is home to numerous types of content. Ranging from realistic architecture to fantasy props and more. Periodically, the Renderosity team will find a really interesting item that isn’t performing as well in the marketplace as others. Even after the creator has put ample effort into making the product the best it can be.

We’ve noticed a connection between certain pieces of content, the skills needed to use such content, and a lack of access to technical instruction between Renderosity users. This is a blind spot that’s not really anyone’s fault. Sometimes, creators simply have the misfortune of being ahead of the curve, and they go out of their way to make something that’s more advanced than they thought. When this content doesn’t get picked up, the creators are left wondering “What did I do wrong?”

One example of this is the use of dynamics in Poser. We’ve noticed that a lot of people will avoid dynamic clothing. Seeing lower interaction for these types of items, vendors will create less content that utilizes dynamics. For those unfamiliar, “dynamics” is the ability in Poser to simulate a prop item of clothing to flow with the figure movement and thus produce a more realistic rendered image.

In the coming months, users of both Poser and Renderosity will notice more newsletter content promoting Poser tutorials. Among other goals, Renderosity wants to make sure people using Poser understand its various features. And with Poser being only part of the Renderosity marketplace puzzle, we’ll also make sure to get dialogs going around tutorials for other software. If you currently use Daz Studio, you may find our tutorials for Daz here.

That’s just the beginning, though. Renderosity also wants to hear from its community members on issues like this. If you’re a creator and you’ve noticed certain patterns, we highly encourage you to reach out to us. If you’re a community member and you’re not sure how to use certain features, you should also reach out. We are always looking for ways to improve what we offer to our dedicated site members.

And a special message to our creators:
Don’t let failure stop you from making things you really want to make. If something doesn’t work out the way you planned, try again. Look at the problem from multiple angles, and see if you can come up with a solution that is as unique and brilliant as you are.

Sections: Featured

Comments

Once you get the hang of it, dynamic clothes are easy to use - and the result is very, very realistic. There is nothing to be afraid of; just find a good tutorial and follow it :)
one thing would be realistic fantasy armor rather than two Band-Aids and a cotton ball
As a buyer, I would ask for *LESS* girl clothes! That's the vast majority of what I see in Renderosity emails and it is getting tiresome. I'm sure I'm not the only one who would prefer to see environments, creatures and buildings. I want to stick with Poser and enjoy those things, but it is looking more and more that I may have to switch to Daz to get the things I would like.
like dynamic clothes what i don't see is content for older poser figures like vicky dawn and others does anyone still make that content?
I remember when (a long time ago) I didn't understand a basic/fundamental thing for dynamics (perhaps because there were no tutorials). I didn't understand that for the dynamics to work I had to first have the figure in a "0" (or starting) position, then load the clothes, move the cursor from 0 to 30 (or more) choose the pose for our figure, go to the "Cloth" room choosing the various options and then have Poser calculate the dynamics. Since then I try to do many tests and illustrations with dynamic clothes: the results are so beautiful!
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