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Subject: JettBoy needs a big ol' BANG (gun/cannon fire assistance?)


JettBoy ( ) posted Sun, 15 December 2002 at 8:46 PM · edited Thu, 03 October 2024 at 1:06 AM

Hola! Today finds the JettBoy working on a big naval battle scene and trying desparately to create a gunfire/cannon fire effect in Bryce 4. Everything, combinations of small lights and flame-textured objects, that I've tried just doesn't look quite right. Any suggestions from the Keepers of All Bryce Wisdom?


pauljs75 ( ) posted Sun, 15 December 2002 at 11:06 PM

Ummm... Try playing with the glowing green light material that comes with Bryce, and don't forget the power of the different cloud materials. Used with lights and tweaking to the colors and transparancy controls, you can get some cool stuff going on. Dunno if that helps, but experimentation is the major part of the game. L8R!


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


Rayraz ( ) posted Mon, 16 December 2002 at 9:35 AM

Someone did a little animation with a shooting gun effect. do a search and you should find it very quickly. The thread was only posted a few days ago. If anyone can answer your question the artist of that thread can. (sorry for being so vaque, I only have about 2 minutes of online time left)

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SevenOfEleven ( ) posted Mon, 16 December 2002 at 6:35 PM

Try using the "Clay's fire material" for the flame effects.


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