Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 10:48 am)
You can check the position of the final morph by importing the .obj with the original figure in position, scaling it to fit (can't remember off hand the head scale to figure ratio) and placing the .obj over the head. When happy with the position of the .obj as where you want the morph to end up, export the .obj again and use this as the morph target. You can use this technique when creating props in RDS 5, as the coordinates in RayDream suck - say you've modelled an object (a pedal bin) and want the lid to open. Create and .obj of both the open and closed bin and import them both into Poser. Save the closed bin as a prop. Overlay the other .obj so that the lid is in the correct place and then export this.obj as its opening morph. The coordinates are therefore Posers and not RDS's.
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