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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Vicky 3


David_Amos ( ) posted Sat, 28 December 2002 at 9:31 AM ยท edited Fri, 22 November 2024 at 9:29 PM

file_38314.jpg

Hi Anybody who is familiar with my work might know that I produce characters that are shorter than the standard Vicky. I purchased V3 and it was like wow. But, I have come against a slight problem.

The image is V3 on left (white) V2 on right (pink) Her right legs are scaled to 96% V2 no problem V3 has a step on the back of the leg which I cant get rid off, and thats at 96% go below 96 as her left leg, the step gets worse and the top of the ankle gets a step as well which gets really bad the lower you go. V2 can go below 94% with very little problems. These figures have no other morphs applied to them just scale.

Can someone else who has V3 give this a try, just to check if its me going mad or not? If I cant alter the length of the legs at all then the chances of doing shorter characters is going to be restricted.

David Amos
(Poserpig)


mikes ( ) posted Sat, 28 December 2002 at 10:00 AM

I typically elongate the lower legs and that step turns into a notch that gets worse as the leg is bent. ???


BeatYourSoul ( ) posted Sat, 28 December 2002 at 10:00 AM

Got the same results when scaling V3's waist (for a male character - where the hip bones aren't as elongated), but worked fine for the chest. I'd take this up with Daz3d and see if they have an explanation or workaround.


Momcat ( ) posted Sat, 28 December 2002 at 11:00 AM

Instead of scaling, try using the stretch legs dial, on the body selection, in negative parameters.


BeatYourSoul ( ) posted Sat, 28 December 2002 at 1:13 PM

How will that work on the waist? ;)


Momcat ( ) posted Sat, 28 December 2002 at 1:36 PM

Re: the waist: For best results using Poser alone; use magnets. Scaling with parameter dials leads to sketchy results. If you do it with magnets, you can include the adjoining parts in the effects area and you will get a smooth transition.


Jim Burton ( ) posted Sat, 28 December 2002 at 2:33 PM

I could be wrong, but I think some of the joint scaling isn't correctly setup.


nakamuram ( ) posted Sat, 28 December 2002 at 3:26 PM

file_38315.jpg

Stretch Legs also has a problem. This is what I reported to DAZ: There is a problem with the StretchLegs Morph that starts appearing when it is set >.2. These pictures illustrate the problem when StrechLegs = .2, = .5 and Shin Bend = 27deg.


nakamuram ( ) posted Sat, 28 December 2002 at 3:27 PM

file_38316.jpg

Stretch Legs = .5


David_Amos ( ) posted Sat, 28 December 2002 at 3:41 PM

The arms seem to be caught by a similar problem either scaling or stretching affects the wrist area and seems to push it sideways. The weird thing is I just tried it and the upper arm seemed to affect the wrist more. Im not too sure what the problem is though. Poserpig


spook ( ) posted Sat, 28 December 2002 at 5:09 PM

file_38318.jpg

hi! just discovered that the z-scale on the forearms are 114%... and i didn't do that! once adjusted to 100%, the collars fit to the shoulders. this has been vexing me for a bit now. i'm attaching an image to illustrate the problem i was having.... cheers!


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