Thu, Nov 14, 10:55 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)



Subject: Tattoo Images question.....


Dermagrfx ( ) posted Wed, 08 January 2003 at 2:35 AM · edited Thu, 14 November 2024 at 10:43 PM

I am very Familiar with Photoshop, Is it possiblle to take a texture file into photo shop and apply a image and then use it as a texture??? If so Have any pointers, I tryed one image and it was very blurry and un readable..... I have thousands of Tattoo designs I am wanting to make a Skin texture with a full body tattoo kinda like a Japanese body suit ...Pleas help me.....Thanks.........


_dodger ( ) posted Wed, 08 January 2003 at 2:52 AM

You'll want to have a really high resolution texture to keep the tattoo from looking blurry at all. One way to clean up smaller images when you enlarge them -- a bit tedious, but it works -- trace the images using the pen tool, making paths. Then you can scale the paths (which are vector, not raster) without losing any resolution at all. One thing to keep in mind when adding ink to Poser figures -- some of the most common places for tats are the side of the arm and the side of the leg. These are also the hardest places to make them work in Poser, as most figures have the seam run right through the middle. There are a lot of seam guides online for all the characters, many even coloured. This will make it easier, but it's no piece of cake. It will probably take a few tries before you get tose sides to match up and look right, especially as you have to distort them some to keep them from being distorted.


Dermagrfx ( ) posted Wed, 08 January 2003 at 2:59 AM

Can I up the dpi of a texture that i have in the texture folder then apply a high resolution scan and put the image on a transparent layer then cut copy cast?? See I was thinking of takeing a exsisting texture file printing it out then drawing a template and place designs accordigly.....Russell


tasquah ( ) posted Wed, 08 January 2003 at 3:03 AM

There are a couple ways to do this . One is to turn them into a sub dividing mat. But what poser are you useing ? P4 or P5 ? Also what model are you talking about ? Mike ? Viky 2 , Viky 3 ....? Also your Tattoo images . What kind of quality and size are they. Are the in a RGB format or 16 - 256 color ? Most of the time when you make a tattoo on a skin it look pretty bad in poser view but renders well .


tasquah ( ) posted Wed, 08 January 2003 at 3:15 AM

I dont think changeing the DPI is going to help much , I havent see one texture over 96 and most are 72. When Daz's sells a high resolution texture it means bigger image size not higher DPI .You should do a search here on the forms for Tattoo . There have been a bunch of discusions lately about it and you might get some good idea's .


Dermagrfx ( ) posted Wed, 08 January 2003 at 3:18 AM

I use Poser 4 ,I would like to use a Female character,I will use the P2 woman. I want to make a oreintal ladie with a body suit. As far as the Tattoo images they can be any color format,any resolution I can scan and resize them......thanks for helping me trew this, .........Russell


tasquah ( ) posted Wed, 08 January 2003 at 3:23 AM

eww dont use P2 use Vicky or posette . You can get some realy good P4 textures all over the place to use as a base.


Dermagrfx ( ) posted Wed, 08 January 2003 at 3:31 AM

All I have as far as Vicy is Super model Vicky....Would that be a better choice?????Russell


_dodger ( ) posted Wed, 08 January 2003 at 3:33 AM

Upping the DPI is technically identical to upping the image size and leaving the DPI the same. The only real difference is that some programs will print it differently. A bodysuit is gonna be a bitch to get to work right, over those seams, though, but I'll be impressed when you make it turn out well. But yes, you can add a tat to an existing texture using a seperate layer for the tat.


Dermagrfx ( ) posted Wed, 08 January 2003 at 3:38 AM

Thanks for all your help I will post the results if they turn out worthy of doing so....Should Which female figure do you recomend vicky or the p4 female????Russell


_dodger ( ) posted Wed, 08 January 2003 at 3:52 AM

For an Asian girl? I'd go with Steph if yuo have her.


tasquah ( ) posted Wed, 08 January 2003 at 3:54 AM

I might sugest you go with the P4 and use snowsultans seam guide . Till you get the hang of it and body seams . You can use a program called UV mapper and break all the body parts down , to work on individual details . You select by group then pick a body part like chest. This highlights only the chest area. You then hide all the rest and save this section of the uv map. Then bring it all in as layers over the seam guide. This way you can evenly map out the whole body by sections. You can make your P4 gal a bit more realistic as well with free morphs into a EVE 3 or Eve 4 girl.


tasquah ( ) posted Wed, 08 January 2003 at 3:55 AM

Ohh now that i think of it Akiro would look pretty good this way.


Dermagrfx ( ) posted Wed, 08 January 2003 at 4:02 AM

I dont have Akiro.....lead me to the spot and Akiro it will be............Really....Russell


tasquah ( ) posted Wed, 08 January 2003 at 4:07 AM

I dont want to disourge you any Dermagrfx. But some parts of the body suck for texture. It means there will be streaching and miss alignment and be a real pain to get right. Its the way the mesh was made. you have higher poycount useally you have better textureing. This also throws off staight lines . So your going to have to do allot of alterations on the fly. And have like filler area's for bad spots. And moving stuff around till it works right. So it will be better if you have a few majoir big designs and lots of filler little ones mabye . I dont know .


tasquah ( ) posted Wed, 08 January 2003 at 4:09 AM

AKiro is just Steph anyways or really mike . Start out small and use eve or p4 till you see if you really want to invest time into it.


Dermagrfx ( ) posted Wed, 08 January 2003 at 4:14 AM

Cool thanks I just down loaded uv mapper.....we will see......I will give it my best shot........Russell


tasquah ( ) posted Wed, 08 January 2003 at 4:15 AM

Read the other threads Russell , They will be very helpfull


rasputina ( ) posted Wed, 08 January 2003 at 6:33 AM

Content Advisory! This message contains nudity

file_40322.jpg

in the mp there is a gorgeous yakuza style half body suit for Vicky it is basically a vest,half-sleeves and ends mid thigh, there are a lot of shades and variants in the pack. I don't know if direct link equals advert but if you do a search for cmdctrlesc, it will come up. Here's an image I had done using one of the body suits, as with the red theme I didn't lighten it up to actual healed tattoo skin, but if should give an in impression of what it looks like. Hope this is at all helpful.


CryptoPooka ( ) posted Wed, 08 January 2003 at 9:03 AM

SnowSultan's seam guides are fabulous. One of my regular characters has multiple runes tattooed on him, and all but two are across seam lines. I've considered being insane and trying to put my own tattoos, and those of my husband, onto textures, but I'm just not that brave yet. Matching up my hip would probably make me pull my hair out. Tasquah has a pretty good idea with using smaller tats over the stretch areas. A lot easier to work with the blurs that way, and there's always postwork. Become close personal friends with your photo program's cloning tool before you get started.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.