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Subject: Bryce 6


Scotsman ( ) posted Wed, 08 January 2003 at 2:31 PM · edited Sun, 12 January 2025 at 8:39 PM

Does anyone have an update on Bryce 6. Is it alive or dead.


Rayraz ( ) posted Wed, 08 January 2003 at 3:27 PM

Absolutely no idea. Sorry.

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Rayraz ( ) posted Wed, 08 January 2003 at 3:28 PM

Corel keeps silent.

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DigitalSteve ( ) posted Wed, 08 January 2003 at 3:46 PM

and no beta versions have been issued to the beta crew :( (last I heard!).


Stephen Ray ( ) posted Wed, 08 January 2003 at 4:18 PM

( no beta versions have been issued to the beta crew ) That's what I've heard to. So lets see... no beta going on....price cut of B5....no official statement from Coral that there will even be a B6..... not trying to start any rumors here.... but my first guess is... Coral is going to dump it....which wouldn't hurt my feeling none....who knows maybe someone who really cares about the program would pick it up...

Stephen Ray



pmoores ( ) posted Wed, 08 January 2003 at 5:34 PM

The danger of course being no one will.



catlin_mc ( ) posted Wed, 08 January 2003 at 6:18 PM

ARGH! don't say that....This cannot be the end of Bryce. I'll just slip away and cry now. :( Catlin


Zhann ( ) posted Wed, 08 January 2003 at 6:35 PM

Why don't we pick it up if corel dumps it? there are enough high level programmers here to more than tackle Bryce and up it to Bryce6...just a thought...:|

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


DigitalSteve ( ) posted Wed, 08 January 2003 at 7:05 PM

Don't say that! It has so been on my mind!


shadowdragonlord ( ) posted Wed, 08 January 2003 at 7:32 PM

Actually, Stephen Ray, I emailed them about a month ago? I got a prompt and quick reply from Corel-staff about Bryce 6, and according to them, it's a certainty, and it should be worth the wait. I posted it a while back, digging for it might be useful.


foleypro ( ) posted Wed, 08 January 2003 at 8:40 PM

"Why don't we pick it up if corel dumps it? there are enough high level programmers here to more than tackle Bryce and up it to Bryce6...just a thought..." I want in if it is in the works... I would love to see Bryce6 work a deal with Daz and do a combination Package...I would definitely pay the few extra Bucks to see these two companies get together and to even be able to become a Beta-tester would make my Year....


Spit ( ) posted Wed, 08 January 2003 at 11:46 PM

"who knows maybe someone who really cares about the program would pick it up" Can't let this one go. I don't know about Corel as an entity but I DO know about Corel's employees who worked on Bryce 5! They loved it and cared and were so enthusiastic and thrilled to be working with Bryce. Very hard-working and dedicated too! Somehow that all seems to get lost when folks engage in Corel bashing.


bikermouse ( ) posted Thu, 09 January 2003 at 1:39 AM

Spit, I don't think anyone was bashing Corel. Zhann, Even If Corel quit supporting Bryce, there would still be copyright issues. SDL, that is good news! - TJ


BOOMER ( ) posted Thu, 09 January 2003 at 4:48 AM

Just imagine, hypothetically of course, IF (notice the big if) this crew was to pick up B6 because Corel dropped it. The input as to what would/should be added that we have all been craving/complaining/bitching that it should have (.obp export, batch rendering and so on) would make it worth the pennies and with the talent around here.... For now, let's just hope someone at Corel reads through this forum on a regular basis to what it is that us users want. BOOM

Because I like to blow $%&# up.

Don't fear the night.  Fear what hunts at night.


shadowdragonlord ( ) posted Thu, 09 January 2003 at 4:57 AM

If there isn't anyone at Corel checking in here, then their marketing campaign has already failed. This program rocks, but since we've been using it for so long, it's still gonna rock and we're only going to get better at it, regardless of updates. In the meantime...


Rayraz ( ) posted Thu, 09 January 2003 at 11:11 AM

If bryce would be dropped by Corel (which seems unrealistic to me, because bryce has a very big fanclub and thus probably means profit for Corel) it would be best to have it adopted by a dedicated open-source community. That would mean consistent upgrades and programmers that listen to all suggestions instead of bouncing lot's of serious e-mails as spam. shadowdragonlord: What e-mail adress do you mail to? I never get answers to my e-mails to Corel. Not even when I e-mail to Conan Hunter! (And he is the program manager of Bryce 6 as far as I know.)

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Stephen Ray ( ) posted Thu, 09 January 2003 at 5:17 PM
  1. I'm not bashing Coral, my point is Coral has a lot of food on their table and Bryce is not their bread and butter. 2. I never question the integrity of any of Coral's employees. But here's the facts, Coral obtain B4 along with the KPT series from Metacreations. They soon released a patch, that had a few little goodies but it mainly put their logo on the software. After about a year they finished and Released Bryce 5. Since then ( about a year & a half ), there has been one patch released, addressing some of the problems in B5 ( all software has problems ) There are still many problems in B5, many people experience them and some so much they quit using B5. There has been no official statement or anything form Coral saying anything about Bryce at all. So my point is, if Coral really cared about the program and it's user base, they would: 1. Release patches addressing some of the problems. 2. Keep the user base informed. 3. Answer one of the many emails I sent them. Now if this is considered bashing a software company, I'm sorry if I offended you, but this is the way I see it.

Stephen Ray



Zhann ( ) posted Thu, 09 January 2003 at 5:40 PM

bikermouse, with purchase of the software architecture and file archive there should not be any copyright issues, and I'm sure a non-disclosure agreement would be in there somewhere...it was just a thought...I don't think we could raise enough money here to actually purchase Bryce as a community. There would be issues as to who does the programming, who dictates what gets done, does everyone who contributed get a royalty if a new version is released, blah,blah,blah, yatta,yatta, a thing and thing...:)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


bikermouse ( ) posted Thu, 09 January 2003 at 6:15 PM

Oh you were talking about buying the company -- wouldn't it be cheaper to buy 51% of the voting shares? - TJ


Quest ( ) posted Thu, 09 January 2003 at 7:07 PM

I'm new to this forum, but is there a "Bryce 6 wish list" posted somewhere just in case company browsers are sifting through the forum?


shadowdragonlord ( ) posted Thu, 09 January 2003 at 10:23 PM

Yeah, nobody cares about Bryce 6 anymore, that was last year. It's all about Bryce 9, now. Since we're future-trippin, we might as well do it the right way. In Bryce 9, we will see new features like : - The Animal Lab, including a Tree-Monkey sub-lab for the Tree Lab, and the Deep-Worm-Editor. - The Sound Editor, which takes .wav files and makes terrains out of them. - The Food Lab (with full recipe import/export) - And, finally, the new Hyper-Laser-Robot-Ninja renderer, to replace BR8's outdated Ray Tracer.


Zhann ( ) posted Fri, 10 January 2003 at 1:41 AM

Bikermouse, not the company (good lord who would be able to buy Corel?) just the software rights to develop Byrce...=8)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


bikermouse ( ) posted Fri, 10 January 2003 at 1:53 AM

Zhann, ooooh-kay. gotcha - still waaay outta my league.


Rayraz ( ) posted Fri, 10 January 2003 at 2:28 AM

Quest, I've e-mailed a bryce 6 wish list to Corel and even directly to Conan Hunter. He is the program manager of Bryce 6 as far as I know. I never got a reply even after specificly asking if he could tell me at least if he had read the wishlist. We can only hope that he received it and did something with it. The wishlist was put together from a 'What would you like to see in Bryce 6' thread where over 40 people (if I remember correctly) at this forum posted their wishlist for Bryce 6.

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BillyM67 ( ) posted Fri, 10 January 2003 at 9:04 AM

Not trying to "beat a dead horse", but if you will recall, there was a Q&A here a month or so ago with Conan Hunter which addressed many of the issues you are all talking about, and it boiled down to this. He is heading the Bryce 6 team, and they are working on things. He has plans for version 6, as well as future versions (he said as far into the future as Bryce 10), but will not rush into saying anything or rushing out a product (as Poser did, and we see what happened with that) just because users are getting impatient. As far as Corel goes, they never say anything about what there plans are, until it is almost time to release something. Unfortunately for us, we will just have to keep playing using the current version and be patient. Personally, I think they are waiting on Daz3D to be released and then they are going to enter into some type of agreement with them and make Bryce 6 very compatable with it, since the Victoria model seems to be the "standard" by which models are measured, leaving Poser SOL. Just a thought.


Rayraz ( ) posted Fri, 10 January 2003 at 10:15 AM

Where can I find that Q&A?

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BillyM67 ( ) posted Fri, 10 January 2003 at 10:30 AM

The link is at the top of the page: Spotlight with Conan Hunter-Programer Manager for Bryce 5


SevenOfEleven ( ) posted Fri, 10 January 2003 at 10:33 AM

In Bryce 9, we will see new features like : - The Animal Lab, including a Tree-Monkey sub-lab for the Tree Lab, and the Deep-Worm-Editor. - The Sound Editor, which takes .wav files and makes terrains out of them. - The Food Lab (with full recipe import/export) - And, finally, the new Hyper-Laser-Robot-Ninja renderer, to replace BR8's outdated Ray Tracer. < The sound editor could be made now with current technology. Bryce 9 is so 21st century, Bryce X (10) will rule 1. Lifeform editor- can make self aware lifeforms that can dress or style their own hair if they have any. Can use the NeuroCom interface to tell them what to do. 2. Sound and Empathic sensorium - Why just see when you can feel and see? 3. Non self aware lifeform editor - Need some animals or plants, just make them up with Genisplice tech. Addition training module extra. 4. Tachyon ray tracer - See what your picture will look like from the future without wasting time now for renders. Great for those projects that need to be done "yesterday". 5. Support for those who can see beyond the visible light spectrum.


deadman67 ( ) posted Fri, 10 January 2003 at 11:25 AM

it would be nice if they made it possible to import poser without having to have poser installed and as well make it more compatible with Vue d'Esprite4


BillyM67 ( ) posted Fri, 10 January 2003 at 12:24 PM

I didn't think you have to have Poser installed to import a figure into Bryce, because they are .obj files and should include all the data within the file itself. Does anybody else know for sure if this is correct, that you have to have Poser installed on your system to open and exported figure in Bryce?


foleypro ( ) posted Fri, 10 January 2003 at 6:59 PM

Nope you do not have to have Poser installed on your machine... I know because I have had so many problems installing Poser5 that I do not even have it on my system,But when I was with my ex-fiance who had ppp and we installed it on mine I used to save all of my figures and export them as Obj's and now since I dont have any poser on my machine I am doing a few pics with some of my older models and just changeing the Materials and such that I can,so yes you do not need Poser on your machine...BUT you would need them to have clothes and posed in Poser tho before you save them...Cuz the default Pose is just that a default pose,no clothes or hair...


EricofSD ( ) posted Sat, 11 January 2003 at 1:57 AM

Hate to tell you this, BillyM67, but that Spotlight is over a year old. It was dated back when B5 was fully out and going and the patch was just barely out. Lots has happened to Corel since then. But the Corel mIRC server is still up and going and there's still a few brycers that chat in the evenings there.


BillyM67 ( ) posted Mon, 13 January 2003 at 8:36 AM

Sorry EricofSD, I read the Spotlight without ever looking at the date it was done. :) Anyway, to tell you the truth, I like Bryce alot, but recently I have been using a couple of other apps that have caused me to decide to leave Bryce and use them instead. Bryce is nice, but you have to go through too much to get results that still can't match that of other apps, such as 3DS Max 5, Lightwave 7 or Maya. At the end of the day, to get truly awesome work, you end up having to import your final render into Photoshop for post work. Not an option if you are trying to do an animation. I have learned that if you create a figure in Poser and then bring it into Maya or Lightwave, life is much easier, and the results for both stills and animation, are much more exciting. Anyway, like I said, Bryce will always hold a special spot for me, because it was my first 3D app, but it's time to move on and up.


shadowdragonlord ( ) posted Tue, 14 January 2003 at 9:46 PM

Billy, I don't think that post-work on animation is much of a problem, no sense being so shortsighted. After Effects and Premiere allow you to do anything you'd do in Photoshop to an animation. We've used it quite extensively, and even effects like Speed and Equalizer are no problem. But, I do agree, if you're using characters for animation, Bryce isn't going to help anyone. I use it mostly for ridiculous landscapes and still-lifes, and also because of Bryce's awesome raytracer.


BillyM67 ( ) posted Wed, 15 January 2003 at 7:55 AM

Shadowdragonlord, don't get me wrong, and please don't take offense. That wasn't my intention. I like Bryce and still have it on my system. I just feel that almost anything you can do in Bryce you can do in other programs, and with better results. As far as landscapes go, Vue d' Esprit 4 and Terragen both have the capability to produce more realistic pieces, in my opinion. On the other hand, if Corel was to actually stand behind it and an improve Bryce, taking into account the strides made by other apps, that might not be the case. I realize Bryce was not intended to be a "modeling" app. But, it also seems like most of the complaints from the Bryce users are that it isn't a better modeling app, and that it is hard to use Poser characters within it. Whereas other apps, like 3D Max 5 or Maya 4.5, can create landscapes (granted, with more work, though with Maya you can import Terragen files now as well) and are much better suited for importing Poser figures and using them to there fullest potential, because they are modeling apps, and Poser figures can have skeletons added in those apps and be posed/altered after importing. In the end, Bryce is great for what it is, I just think people are expecting too much for what it costs.


shadowdragonlord ( ) posted Wed, 15 January 2003 at 9:14 PM

In which case, Billy, I agree with you! All except the Vue & Terragen part, I've seen a few images that flex them but all in all, I'd say Bryce is more than equal to their tasks. Terragen doesn't even have plants! (But Bryce didn't either, until version 5). And, sir, I would never take offense with a fellow artist. Goodluck, and I'll see you in the Lightwave gallery as soon as I figure out how to get anywhere in it!


BillyM67 ( ) posted Thu, 16 January 2003 at 7:54 AM

I agree with you about Terragen, shadowdragonlord, as far total ability. I was refering more to just terrains. I think Vue d' Esprit has alot going for it, and better plants and trees than Bryce. But, like I said, Bryce has it's points, and what it does, it does very well. Some of the pieces in the gallery are fantastic, but the app still has it's limits. But, you can only expect so much from something that costs a few hundred dollars, compared to apps that cost a few thousand. Now, if Corel were to dump a little more $$$ and R&D into Bryce, and maybe team up with the new Daz3D Studio app that's coming out soon, so it could import the Victoria & Michael lines with ease, then I think they would REALLY have something (and I thnik it would but spell the death of Poser, in the long run). Of course, then they would also probably start to jack up the price as well. Just have to wait and see I guess. I hear ya about Lightwave. I am currently pulling my hair out with Maya, but I know in the end it will be worth it. I soon as I get something respectable, I'll post it. Take care!


SevenOfEleven ( ) posted Thu, 16 January 2003 at 11:43 AM

Don't rush the Bryce 6 out so fast. Let Corel take its time and properly test it. Don't want Bryce to be so buggy that you have to unplug your machine to get it out of an infinite loop. If Corel dumps too much $$$ in Bryce, you are probably have to pay more too.


BillyM67 ( ) posted Thu, 16 January 2003 at 12:42 PM

SevenOfEleven, I agree. I don't want them to rush it, or we will end up with another Poser 5 situation. Don't want that for sure. But, considering no one has heard anything about a number 6, including any beta testing going on, it makes me wonder if Corel hasn't put it on the far back burner.


shadowdragonlord ( ) posted Thu, 16 January 2003 at 5:08 PM

Aye, Billy, I'm not sure what you are talking about? What's wrong with Poser 5? I'm not sure... I'e been using Poser 4 Pro for so long, I assumed Poser 5 was the holy grail... But I've been playing with Lightwave, and it seems to have the potential I'm looking for...! Importing terrains from Bryce has been easy so far, but I haven't got the environmental effects down to equal my Bryce imagery...


Aldaron ( ) posted Thu, 16 January 2003 at 5:30 PM

Well so far I've been able to achieve everything I've wanted in Bryce so far. Even for my 6 sec animation clip I'm doing I've been able to do all the FX within Bryce. Is it easy? No. Bryce can do some things easier than the high end progs and the high end ones can do some things easier than bryce. Usually there is a work-around for almost everything.


foleypro ( ) posted Thu, 16 January 2003 at 7:52 PM

Well not to sound like a BAD PERSON but I still can not use Poser5 on MY machine running Win98SE and I have a AMD Athlon 1.5 with 512mb ddr and a Nvidia Geforce2 64mb video card with the latest updates for Motherboard,Video Card,and installing all of the updates and patches for Poser5 on a Fresh install of Win98SE and I still get the BSOD on the second startup of Poser5 everytime while I can still go into BRyce and open my latest scene which is huge and it still renders faster and I have no problems...But enough of Poser5 I just need to get WinXP for that to run fine...Bryce6 or Bryce Pro as they are going to call it from what I understand is still a reality until Conan jumps in and tells us so so I am going to upgrade my OS before it comes out just to be sure and I dont think Corel will let what happen with Poser5 happen with Bryce just for the fact I think we all will be vastly surprized with Bryce Pro and Iwill be willing to shovel a few more dollars for a program that I hope will let it seemlessly import Poser and Daz Figures and animations form Both programs..And what I would also like to see is US being able to build our own Plugins and the biggest folks are always saying is Bryce needs to be able to EXPORT as an Object...I totally agree that they need to let folks export the models they make in Bryce that is why I use Truespace to do my modeling then I import into Bryce...Anyways I still keep sending e-mails to COREL hopeing that they will call me and say hey you want to be a betatester so bad we got tired of hearing from you we decide to go ahead and let ya....


BillyM67 ( ) posted Fri, 17 January 2003 at 8:10 AM

shadowdragonlord, the Poser 5 situation was that everyone was asking/demanding for it to come out, so Curious Labs rushed it into production and it had a lot of bugs. I mean alot. Plus, as most are aware, they decided to try and get more money from Daz3d, which wouldn't pay, so it doesn't support the new V3 models, or as far as I know, any of the Daz3d models (though I could be wrong about that). Honestly, I've never used it (I have Poser 4 with the Pro Pack), but from what I've heard, and the reviews I've read, most people were a little dissappointed in it. Saying that it is a good start, but it could have been a LOT better if they had just not rushed it. Maybe that is what Corel is thinking about. Better to take our time and make some real improvements and have a solid product out, than to rush it and have everyone say, "this is what we waited so long for." Bryce is at a stage now, with so many 3D products out, that every release needs to be as solid as possible. Just have to wait and see. As far as Lightwave is concerned, it is a a very, very nice product. Can't go wrong with investing time and energy with that. It will definitely take you to the next level of 3D work. I was going to go with it, but, in the end, decided on Maya. And to Aldaron, as I've said, Bryce is a great product, no doubt about that, but I have one question for you. Have you ever tried Maya 4.5, Lightwave 7 or 3D Max 5? If not, you really should give one of them a try. Most have free or cheap learning editions that are the full product with a watermark on it, so you can try without dumping a lot of money in to it. No, they are not as easy to use as Bryce (I created a full picture with Bryce within one hour of downloading the demo, which is something your average person won't be able to do with these other apps), and can actually be quite compicated, but once the "learning curve" is behind you, Bryce can't touch what these other apps can do. Not in it's wildest dreams. That's not a knock on Bryce, it's just a fact. These apps are made for big time production, such as movies (Spiderman, The Perfect Storm, Monsters, Inc., The Matrix, etc..)and professional videos, whereas Bryce was not.


Aldaron ( ) posted Fri, 17 January 2003 at 9:00 AM

I have 3D Max 4. I've worked with people in the www.spacebattles.com forum where most use lightwave and 3DMax. What we can do in a few clicks in Bryce is so complicated in the others (example textures and animating textures). The only thing I really see the other progs have ove Bryce is modeling (naturally) and some animation functions (gravity,deflection,etc). As for rendering, I've seen renders in Bryce just as good or better than the high app progs. I realize the industry uses the high app progs for movie making but they also cost a couple thousand, for just a few hundred you can do almost as well in Bryce though it takes longer to acheive some effects. It doesn't compete in the movie industry where time is money but it does almost as well as the others once you learn all the in and outs, tricks and think outside the box. I just feel more comfortable with Bryce and one day hope it adds some of the stuff the high end app have.


BillyM67 ( ) posted Fri, 17 January 2003 at 9:34 AM

Aldaron, if you are comfortable with Bryce, and are happy with the results you achieve, then by all means stay with it. Bryce is a great app, I still use it, and it is well worth any time and effort spent on it. But, in all honesty, you are wrong about what can be achieved with one or the other. Modeling aspects aside (which Bryce is not made or meant to be able to do), there are particle effects, collision effects, fluid effects, cloth effects, etc. that Maya and Lightwave can do with a little effort, that Bryce just can't, no matter how hard you try. I'm not sure what examples of Maya or Lightwave work you have seen, but perhaps those didn't really "show off" what the apps can do. Not sure. I know that I have seen some work on the net created with these apps that leaves my jaw on the floor. Truly amazing stuff. And the possibilities seem to be endless. Yes, they are expensive, but if the desire is there, there are always ways to get what one wants, for a lot cheaper than might be expected. In the end, each artist must find his/her own way, and be happy and content with it. There are some artist that still refuse to use a computer to create with, and they are perfectly happy and create beautiful works of art. I guess, in the end, what it all boils down to is, to each his own. Take care...


Aldaron ( ) posted Fri, 17 January 2003 at 10:46 AM

I'm not really arguing with you on the merits of the programs, as I stated above Bryce can do some things much easier than are done in the other progs and of course the others can do thing Bryce can't do easily. I've seen great renders in all the programs and I've seen some terrible ones as well, it all depends on the artist. As for effects with the exception of cloth effects Bryce can do them just not very easily. Most can be achieved with volume textures and metaballs but it does take work thus my statement on some things are easier than others depending on what program we are talking about. I've only used 3DMax so far and personally it's just too clunky to acheive even simple things. Example....with one click in Bryce I have a cube, I can stretch it, resize it with just a click on another icon. 3DMax once you get your cube (which can take 2 clicks or typing in the data) you have to jump through hoops to resize it or stretch it but you can deform it which Bryce can't (obviously because Bryce isn't a modeller). I find Anim8or a much easier modeling program created by one of 3DMax's programmers and it's free. I guess I just don't like some people underestimating what Bryce can do for it's price (not saying that is what you were doing, but some I've talked to who use the higher end programs don't see Bryce's potential).


BillyM67 ( ) posted Fri, 17 January 2003 at 10:58 AM

Aldaron, I agree. Some Maya, Lightwave, etc. users to tend to stick there noses in the air, which I don't understand at all. I think Bryce5 is fantastic, as is Poser4. When I first downloaded the demo of Bryce and began creating with it, I was floored. It was my first experience with a 3D app and I couldn't believe the things you could create with such ease. As far as 3D Max goes, I've heard that before about it. I've got it, but I don't use it. If you want to try a app that is easier to use for basics, Maya is the one. They redesigned the interface last year and it is very user friendly. One click puts a cube, sphere, torus, cylinder, etc. on the screen, and then they have scale, move and rotate tools that are very easy to use (sorry, don't mean to sound like a commercial). The Maya website (www.aliaswavefront.com) is still offering it's Learning Edition for free. You should download it and give it a try. Way better than 3D Max. Plus, like Bryce, there are a ton of tutorials on the web to help you learn how to use it (www.digital-tutors.com, is one of the best). By the way, don't apologize for having a passion about something. Especially something as personal as art! Take care, and keep creating..... :)


Aldaron ( ) posted Fri, 17 January 2003 at 2:30 PM

Unfortunately Maya requires at least Win2000 and I still have Win98SE. Will be stuck with it until my employment decides to catch up with the times and upgrades thier software I have to use to work at home. :)


BillyM67 ( ) posted Fri, 17 January 2003 at 2:48 PM

Aldaron, that sucks about the OS, but you could still download it, burn it to disk and then just install after you get upgraded. Heck, you might want to try it with Win98. When I installed it, it said it would not do well on XP Home Edition or with a nVidia GeForce 4 card, but that's what I have and it runs great, even before I upgraded my RAM from 512Mb to 1Gb. No real rush I guess. It is free now and in a few months will only cost $5, plus S&H, according to the site. Well worth it. If you do every download it and try it, I'd like to know what you think after your bad experience with 3DS Max. Like I said, I think you will find Maya a lot more user friendly.


foleypro ( ) posted Fri, 17 January 2003 at 8:00 PM

Save your money and get WinXP..Then download the free programs from Max and Maya and start learning them because the bottom line is if you want to make some serious cash in the industry you will need to be able to show that you can and will use Maya or Max and yes even Lightwave...And the bottom line is yes once you learn your way around the higher-end programs you will be stunned at what you will create and you wont get back to Bryce as much as you would like but you will go back and will create better artwork for the experience that you get in the higher end programs...Also so far I havent seen to many of the higher end programs with very convincing Land masses and at least with Bryce I can export the Terrains and then Play with them and deform them and then of course re-import back into Bryce for the final Bump and Textures...I want to learn the Higher end programs and with the problems I am haveing with win98se and Poser5 I am saveing the money up for WinXP and I am off to download all of the free editions again just so I know I have the newer versions and then comes the fun...Dont get me wrong I am and always will be a brycer because I do think that soon Bryce will be knocking all of the 3D world on their butts with the new abilities...And I am very sure that soon it will be rivaling some of these Higher-end programs,Anyways I am going to be following Bryce because it is an awesome program and it was one of the first I used(Truespace was first)and I will always use it because it is so easy to use and with just a few TWEAKS I can achieve fairly good results on EFFECTS in Bryce Granted I am not That good yet to achieve the results like you can in higer-end programs but just give me time and I will have the Partical system made for Bryce,just check out a few of my pics...So after ranting and just basically pissing everybody off in this thread because you all just read all of this dribble that I typed I will say this DONT COUNT BRYCE OUT YET I cant wait for the next version....Please please make me a BETA_TESTER please....


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