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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)
i have no idea why e-on decided to do setup for ambience and diffusion. But i don't have any problem with that because normally i am working on the materials individually anyway. To change the materials for an object which has several materials applied is easy. Open the material window (f6). There you have the list of the used materials for this scene. And there you can start working on the materials without touching the structure of your object(s).
One day your ship comes in - but you're at the airport.
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Hi folks, Im new to Vue but I have a problem that is bothering me. When I create a scene I never like have any ambiant light on my object textures, rather I like to use the scene lighting to determine if an object is "lit" or not. However, all the default Vue objects are 60 diffuse and 40 ambiant. Now, my first question, why did they decide to go with the 60 diff and 40 amb settings? Any particular reason? And second question. For items that are one piece I have no problem altering the textures to go 100 diffuse and 0 ambiant but for some objects like trees, there is no way that I can find to change the textures without making the tree loose it leaf texture. In other words when I try to change the ambiance settings on a default tree, I get the "This selection contains several objects, changing one texture will change the texture for the all the objects" notice. Yet I see no way to "split" the tree into parts so I can individually edit the texture settings. Any help?