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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: "Ray Dream 3D" shaders


jk69 ( ) posted Mon, 20 January 2003 at 7:11 AM · edited Wed, 27 November 2024 at 2:49 AM

Hi there, I am wondering whether there is a chance to import the shaders from Macromedias "Ray Dream 3D" into Carrara 2? (The file ending of the shaders in the RD3D library is .brw) If yes, how is it done? Thanks.


JayPeG ( ) posted Mon, 20 January 2003 at 9:02 AM

Actually, it's Fractal Design that developed the program, MetaCreations only bought it from them.


umblefugly ( ) posted Mon, 20 January 2003 at 11:06 AM

Yes you can...In RDS Insert a sphere primitive and apply the shader you want to the sphere. Select the sphere and export it as a .rd4 file. Open up Carrara and import the .rd4 file. Once imported select the sphere (Notice it has the shader you want applied to it)and click on your Texture Tab at the top of your Interface. Open up your Shader Browser and Drag the new shader to your collection.


umblefugly ( ) posted Mon, 20 January 2003 at 11:09 AM
Pistola ( ) posted Mon, 20 January 2003 at 4:07 PM

Be advised, though, texes ported into Carrara seem to go funky an awful lot. I think the two programs must treat mapping and procedurals in very different ways, because it almost always takes a good bit of fiddling to get a RDS texture to look about right in Carrara. Which particularly sucks if you've got dozens of them on an old model you're trying to render with. Ugh.


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