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Photoshop F.A.Q (Last Updated: 2024 Sep 19 10:49 pm)

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Subject: creating textures from scratch


bobhobz ( ) posted Mon, 13 January 2003 at 10:09 AM · edited Sun, 22 September 2024 at 3:33 AM

hello all. I have a question regarding the creation of original textures in PhotoShop. I have been reading the job postings at the various game companies and there's alot of emphasis placed on the ability to create original textures in PhotoShop and mapping them to 3d models. Does anyone here know of any places on the net where I can find tutorials on that or suggest any books on this subject?


antevark ( ) posted Thu, 23 January 2003 at 6:00 PM

texture makin can't be taught. just think of the texture u want, and draw it in ps. practice makes perfect


retrocity ( ) posted Fri, 24 January 2003 at 1:10 PM

bob, if you can get to a "borders" or "barnes&noble" look for a book titled Texturing & Modeling A Procedural Approach . i think it's in it's third edition...

Anyway, it's important to understand things like "bump mapping", "scene graphs", "spot geometry", and noise improvements... and how they apply to the gaming industry.

On the downside, the book list for $75(US) and that is too high for me!

in any way it take's a lot of studying to be good enough to beat the competition already in the field. I say go for it and learn whatever you can, then push the envelope further.

see ya around
:)
retrocity


bobhobz ( ) posted Fri, 24 January 2003 at 6:04 PM

Thank you, retro. Your answer did provide a bit more, shall we say, depth than antevark's rather...abbreviated.. response. I shall look for that book straight away!


antevark ( ) posted Fri, 24 January 2003 at 6:11 PM

:)


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