Fri, Nov 15, 11:52 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Faulty graphic in Bryce.


xygar ( ) posted Sun, 26 January 2003 at 2:43 PM · edited Fri, 15 November 2024 at 11:50 AM

Attached Link: http://www.fotografroger.com/test/error-image.jpg

file_43086.jpg

I have just started to explore Bryce and have run into some problem. When I render my picture I get error in my graphic. I have attached my picture so you can have a look at it. I havent finished rendering it because of the error. Will it go away if I finish the anti-aliasing??

Help me.

I use a PIII 800, 400 Mb internal memory, Geforce2 3d card, WinXP


madmax_br5 ( ) posted Sun, 26 January 2003 at 2:49 PM

Unfortunately this is unfixable. This only happens when you have lots of trees close together. I don't know why though.


AgentSmith ( ) posted Sun, 26 January 2003 at 3:23 PM

This is a guess; It HAS to be because these B5 trees are made out of metaballs (or metasomething). Metaballs will affect each other WAY before their wireframes are actually touching one another. Just a theory. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


clay ( ) posted Sun, 26 January 2003 at 3:47 PM

Is a sound theroy Agent, trees are basically metaballs, and this prob never got fixed during beta testing:-(

Do atleast one thing a day that scares the hell outta ya!!


Stephen Ray ( ) posted Sun, 26 January 2003 at 3:59 PM

The image is to dark for me to see the problem, ( unless that's the problem ) AgentSmith & Clay I've never had any trees attracted to one another because their made from metaballs.

Stephen Ray



DarkSwan ( ) posted Sun, 26 January 2003 at 4:03 PM

Xygar, You can eliminate this problem by using 2-D planes. There is a very good tutorial for alpha planes in Vue. It can easily be applied to Bryce. Makes for smaller files, too.


clay ( ) posted Sun, 26 January 2003 at 4:16 PM

Look to the middle left Stephen, there are chunks missing from the trunks of the trees.

Do atleast one thing a day that scares the hell outta ya!!


Aldaron ( ) posted Sun, 26 January 2003 at 4:32 PM

Question are you using the 5.01 patch? I thought that fixed the bug.


Stephen Ray ( ) posted Sun, 26 January 2003 at 4:37 PM

Thanks Clay... I turned off my lamp for computer desk and now I see. Looks like missing or inverted polygons, never seen it before. Seems odd that it only seems to be happening at the haze or fog line.

Stephen Ray



AgentSmith ( ) posted Sun, 26 January 2003 at 4:38 PM

More like un-attracted. Yeah, I had to save the pic and then bring it up and lighten it. It's the problem with middle parts of the tree trunk missing.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


tjohn ( ) posted Sun, 26 January 2003 at 6:34 PM

I've seen this happen before. If you check the scene from overhead, there is probably some overlap of the top parts of the tree. When you move them further apart, it will stop. At least it does for me. For some reason, from the instances I've seen, it usually does this on duplicated or replicated trees of about the same height. You can shrink a tree to a height lower than the branches of the tree and stick it under the branches of the larger tree without problem. It just seems to happen when any part of two trees overlap anywhere.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Roch222 ( ) posted Sun, 26 January 2003 at 7:04 PM

file_43087.jpg

I fooled around with your image - Cuz I thought it was kinda kool - Hope you dont mind

If you do - Ill remove - when your done lets see the render!!!


xygar ( ) posted Mon, 27 January 2003 at 1:43 AM

Thanks for all the help. Wow So many replys. I am very grateful! I will try the 5.01 path and see if it helps and read the tutorial about 2D planes. It is sad if it doesnt work because I wanted to make a spooky swamp and I wanted it to be really densed. (many trees if "densed" is not the right word) And it is ok to have fun with my picture just as long as you dont take credit for it. I will soon add some pictures in my gallery and of course this picture (if it works) will be there to. Thanks again all.


Rayraz ( ) posted Mon, 27 January 2003 at 5:33 AM

turning down the spatial optimalisation might help. it increases render-times, but polygon-loss will decrease. this problem with bits of geometry missing is also common when using lot's of metaballs and then it helps to turn down the spatial optimalisation.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


catlin_mc ( ) posted Mon, 27 January 2003 at 9:51 AM

"spatial optimalisation" Never heard of that before, what is it. As for the trees I've never had this problem and as you know I've made a few scenes with lots of trees tightly packed together. Strange things going bump in the night with Bryce 5. Does anyone know if the program is actually haunted? Catlin


Incarnadine ( ) posted Mon, 27 January 2003 at 11:32 AM

I don't believe 5.01 fixes this. I have noticed it in some of my tree'd works and the only thing to help is repositioning. If someone else can find a way around this, PLEASE let me know!

Pass no temptation lightly by, for one never knows when it may pass again!


lsstrout ( ) posted Mon, 27 January 2003 at 12:55 PM

Xygar, I've noticed some other people will render parts of their scenes and then combine them all in a program like photoshop. If the other things don't work, you might try rendering a few trees at a time, export the pictures, and combine them elsewhere. I think this picture will look great when you get it finished. Lin


AgentSmith ( ) posted Mon, 27 January 2003 at 1:32 PM

Hey xygar, do you know what type of tree you are using there? This may sound silly, but perhaps some trees are more apt to mess up like this than others, or to a higher degree because of their geomtry. This might explain why some people run into this problem, and others don't; they're using different trees. Stranger things have happened in Bryce. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


tjohn ( ) posted Mon, 27 January 2003 at 3:41 PM

file_43088.jpg

Catlin: Circled in red.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


catlin_mc ( ) posted Tue, 28 January 2003 at 2:03 AM

Thanks tjohn, so that's what it is. I mostly render scenes with clustered checked, funny how you can use a thing and never acknowledge it's name. No wonder all my school report cards always said ...... "daydreams too much".


Rayraz ( ) posted Tue, 28 January 2003 at 8:53 AM

"daydreams too much" I have heard that about me very often when I was younger. I think daydreaming is normally a good thing.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


catlin_mc ( ) posted Wed, 29 January 2003 at 4:14 AM

So do I Raraz I think it means we have creative minds. It's just too bad teachers generally don't recognise this as fact. Sad really. :( Catlin


lsstrout ( ) posted Wed, 29 January 2003 at 1:46 PM

Hmm... I never got "daydreams" too much, but I remember one teacher marking down a picture I drew because it wasn't realistic enough, then the next year a different teacher admiring a different student's creatively colored whale, while mine was a typical looking whale. I think this where I started losing respect for teachers. Lin


Rayraz ( ) posted Wed, 29 January 2003 at 2:10 PM

I lost that respect when I couldn't get the teachers to understand how an internal combustion engine worked. I was eight years old and found it easy to understand they where waaay older and didn't understand. That's when I first realised that I don't need teachers that much in order to learn stuff.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


catlin_mc ( ) posted Wed, 29 January 2003 at 3:30 PM

At school the careers officer said I should take up nursing because I have diabetes and paid no attention to the fact that I had high grades in art and had said on the form I filled in that that's what I wanted to study when I left school. I think I lost respect for my teachers, or most of them, by the age of 14 mainly because of their stupid assumptions about people and their lust for control. Had a bad time at school, can you tell. :) Catlin


lsstrout ( ) posted Wed, 29 January 2003 at 5:49 PM

Rayraz, I think I can top that. My teacher, when I was about 6 or 7 insisted that I had spelled my sister's name wrong. Her name is Jeanna (like a kid would make that up) but the teacher insisted it was wrong. Catlin, I took one of those career type tests which said I would make a good bartender. Did anyone explain to you why having diabetes would make you a good nurse? Why not a doctor? Is there something about the nursing profession they don't tell the rest of us? I learn much more quickly if someone explains the whatever to me. Unfortunately, too many people are fond of the 'discovery' method of teaching. I usually end up discovering I'm very angry at the teacher. Ten minutes of 'do this, this and this and this is why you do it' is a lot more effective for me. Works well when I have to teach someone else too. Lin


Rayraz ( ) posted Thu, 30 January 2003 at 11:38 AM

The teacher told you that you spelled the name wrong?! Names can be written in so many ways that you can't ever tell someone that the name isn't correct according to the spelling rules. That would mean half the people living on this planet write their names wrong! It's just like in nurseryschool. That's something I'll never forget. We had to give the names of objects on pictures and I told the teacher that the picture showed a sunflower. The teacher told me I was wrong. I was supposed to say it was just a flower. But because I had learned what a sunflower looked like just a few hours ago I knew I was right. The whole thing always amazed me ever since 8) The math teacher I have now is one of the few teachers I'd call really good.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


lsstrout ( ) posted Thu, 30 January 2003 at 11:54 AM

How they messed with our little minds! :) Glad you like your math teacher. One of my math teachers also coached softball. I don't remember much of the math I learned in that class, but I heard a lot about softball. Fortunately I had a decent geometry teacher so my math skills aren't a total write off. :) Lin


Rayraz ( ) posted Thu, 30 January 2003 at 12:45 PM

With math using the knowledge is the hardest thing. Understanding it is easy for me, but figuring it out myself is hard. But that can be fun too. Now if only I get a reasonable grade next time. My last one was a 3.6 (out of 10) and when I redid it I got a 3.3! Luckily the best one counts. If I mess up again it can't be because of the teacher. He is realy helping me out and I'm trying real hard now myself. I still make lots of errors, but if I find that out now I won't do it wrong when I have my examinations. I've never been really good at softball, but this year I've made a bit of progress, so it's still fun. I've got to learn how to hit the ball right every time. If I hit the ball right it goes really far, but I often hit it wrong.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.