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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 8:53 pm)



Subject: WIP workin on a TRex


DAD ( ) posted Tue, 04 February 2003 at 10:52 PM ยท edited Sat, 08 February 2025 at 12:17 AM

file_44567.jpg

Working on a Trex since I can't afford one or find a free one. LOL Feedback always welcome. When he's done it'll be for P5.


BeatYourSoul ( ) posted Tue, 04 February 2003 at 11:07 PM

There's one for free at these sites: 3dcadbrowser.com and turbosquid.com (It's Shockwave 3D format (?)) Also consider "Modeling Digital Dinosaurs" by Ken Brilliant.


DAD ( ) posted Tue, 04 February 2003 at 11:37 PM

Have no idea what the W3D format is or how to use it and mine is a lower poly count and looks better than the one on 3dcadbrowser. But thanks for the info.


bikermouse ( ) posted Wed, 05 February 2003 at 9:40 AM

Looking good!


BeatYourSoul ( ) posted Wed, 05 February 2003 at 10:26 AM

Hey there, DAD, Just offering whatever I could find online (not much). Didn't say they were quality or anything! :) Yours definitely looks better than the one on 3dcadbrowser. There are of course some nice ones on TurboSquid for a price, but a steep one at that. :( That book I mentioned is highly regarded for creating 3D CG Dinosaur models (and even includes a section on making a T.Rex). I plan on getting it myself soon. Even if you cannot afford it yet, you should consider getting it eventually if you plan on making more Dinosaurian models, as seems to cover everything necessary (modeling, boning, texturing) without being application specific. Amazon has it used for as little as $24. Keep at it! :)


DAD ( ) posted Wed, 05 February 2003 at 10:48 AM

Consider I'm doing these from memory and don't want any influence from other designs, I hope they come out looking pretty good. I will take a look at the book you recommended. Thanks


BeatYourSoul ( ) posted Wed, 05 February 2003 at 12:23 PM

If you'd rather be more "original" in your interpretation of what a Dino looks like, Gregory S. Paul is an excellent paleontologist/paleo-artist who uses his extensive knowledge of Dinosaur anatomy and reconstruction to realistically show what they looked like (skeletal, muscular, or overall). If you can get to a library and find a book with his illustrations, you can maintain originality while using expert reference images to get a degree of authenticity. And don't forget to have fun!! :)


DAD ( ) posted Wed, 05 February 2003 at 2:54 PM

I'm kind of going for a cross between the classic "tail dragger" designs and newer "hold yer tail high" designs. But I want to keep these low rez for fast render and do good texture maps, bump maps, and displacement maps for them to finish off the design. I'll probably ref photos for skin textures, wrinkles and color. I've been doing Poser models now for about 5 years and finally got around to doing some Dinos. Jeez, you'd think I'd have done them a long time ago. LOL


BeatYourSoul ( ) posted Wed, 05 February 2003 at 3:24 PM

Ages ago, one would think. ;) Dinos, animals, people - these are not easy things to model. I started just recently and stayed with simple objects so far: cups, bowls, teapots. When I decide to model a dino, I know that I'm in trouble. :)


DAD ( ) posted Wed, 05 February 2003 at 7:14 PM

Never took the easy way out ... as soon as Poser3 came out I HAD to start making my own Poser models. I jumped in with both feet right from the beginning and have been treading water ever since. I love the challenge of getting a model to work and then making pic and animations with them. Gives you a little more pride when you can say I did it ALL myself. :) When I get this collection done I'm doing some animation with them for a guy in a film he's making. After that I'll probably put them in the Rend Store real cheap. :)


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