Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)
Thanks, to fit the stretched legs I had to play around with the joint centers, so to fit bodytype 3 that would mean doing that again unless you kept the stretched legs at .150 and someone with tailer made a morph for the bulkier body? I am still learning about the joint editor so if any one else here wants to give it a try be my guest. I am going to start making some sort of top for now. Thankyou everyone, it makes me happy to know that someone wants the freebie :))
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=328844&Start=1&Sectionid=1&WhatsNew=Yes
I love the way you did these, I applied an old jeans texture, so the pants are very versatile, thanks againThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: http://www.digitalskinz.com/downloads/Dposer.htm
The ones for Bishonen body type 2, but you don't have to have the character to use them. You can turl a few dials yourself, but I recomend setting Mikes stretch legs at .150 to get it to work right when conforming and posing. As the joints for the pants are set to this length. Now they aren't perfect, but they are there if anyone wants them. If they aren't up to your standards please don't flame me as I am still learning, that's why they are free. Suggestion for improvements are apreciated. Also I have put a new tutorial up that covers making a crude basic pair of shorts for any figure in 3ds max for beginners.