Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
That's beautiful work.
I agree with April. The goat/satan thing is usually portrayed as male. A female version would be really cool. Perhaps make the hooves more pointed in front. Add the best shaggy goat fur texture you can come up with, leave the breasts hairless and maybe less hair on the stomach. I think it would be a great satanic incubus type of creature. Try to make the face sort of human like with some "goatish" features. Minotaurs are OK but satanic goat incubus women are sexy.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Why just one? Do a seperate set of heads for it that can be parented or conformed to the body. For those feet, devil woman/demon, goat and goat type unicorn, and cow. Morph the feet to hooves and add zebra and horse. Morph the feet to claws and add all sorts of birds. A good body with interchangeable heads would be a great thing to have. It'd work along the lines of the way the mertails and faun legs are parented/conformed. It'd also give you the advantage of easier UV Mapping of parts. I've often wondered why more of the figures weren't designed this way. There's a few robots like this, and at least one dragon...
Well, in the end I planned her as freestuff anyway - kind of an excuse for my marketplace-stuff. (One item in the marketplace - one item in freestuff... It soothes my communist soul to do this after I have fallen to my capitalist urges.) So, I could easily do several heads for her body. I probably do a human one, a goatish one and a cow-type-head. I also thought about redoing the feet, adding claws and giving the girl a lizard-head (I have several of those...) Because UV-Mapping in 3D-Max is a pain, I will do it in UV-Mapper Pro. This means there will only be one body (maybe another one with full human features and a third one with claws. The heads will need to be seperate, so I can map them separate. While I rate my modelling skills in 3D-Max rather high, I do have a more realistic impression of my skills with Poser: zip... null... zero... non-existant... So I do need someone with a solid grip on Poser-Joint-Parameters. Joerg
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