Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
The P5 figures are there to provide Mil level figures in the product - primarily for those 1) who do not purchase the Mil figures. 2) who wish to use the Face Room The poly count is is essentially that of V1/2 and M1/2: ~30k Although Don is not too bad, Judy is no threat to Vic 1/2. They took from the body to give to the head - or rather, they left the body poly density similar to P4F - which is where it came from. Each of the toes is articulated, so if you have a foot fetish, these are your figures, but otherwise, you just have another 20-30 actors to wade through in the cr2. If you put the geometry in Poser 4, the figures work just fine there. You just have no head shape morphs. Those are in a common (binary) file for all P5 figures. They can be spawned out, but man! a lot of work that would be. The figures use V1 or M1 textures except for eye and such. The JP are different, a choice was usually made that is the opposite of V1 / M1 as far as which side pays the price with a bend, but V3 goes here too. Poser 5 has some great features, I think the program is worth the price of the upgrade, but the figures do not rank all that high on the list.
About how the figures look: I did a morph for Don (and Judy) (I don't think Steve added them in) the morph moves the genitals' verts to be a flat plane the shape of the hip - the reason - you can use the hip w/genitals with clothng if you do not like the hip geometry switch - which I don't. Whats the point? This morph in reverse takes a flat sheet of points and forms full blown genitals. that means You can get any face you want, if you have enough verts and the skill to morph them. It is only a matter of skill to get Vic and Mike to look like something else. The needed verts are there. The P5 heads are denser, but you want dense? Try V3. Her head has 1/3rd more polys than either of the entire V1/M1/P5 figures.
"But Mike and Vicky always wind up looking like Mike and Vicky." Only if you accept the default shapes and sizes. Both figures are versatile enough to look like almost anyone if you're prepared to work a little.
Coppula eam se non posit acceptera jocularum.
I only use Judy because I've got 180 new morphs, and other goodies I made for P5JudyMagic. I also use Vicky 2 and 3 and even my modified Posette, depending on the project. BUT I use Don as much as I do Michael (while Dork was useful only couple times this year for far background figures). It's great to have a variety of figures - especially more choice on the male side, even V3 male morphs! Elisa/gryffnn
Um, I use dynamic hair on Vicki3 all the time. I haven't learned the cloth room yet, but others use it on Vicki-- in fact it's one good way to fit Vicki2 clothes to Vicki3. I didn't use Dork or Posette, but had fun in Poser 4. I'm not using Don or Judy but trying to have fun in Poser 5-- when it lets me. Emily
Leonard John "The Gneech" Robey, Suburban Jungle
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Is there really any comparison? I have Poser4 & Victoria3 & worked-around to her with 3d studio max 5 okay, so I'm not going to get anything out of Poser5's cloth, hair, or renderer. I'm strictly looking for how good/poor their characters are. For instance: What are their poly-counts? How are their textures? How easy/difficult is it to create unique-looking characters? In fact, if there's a way to use the Poser5 figures in Poser4 short of re-rigging them, that'd be great. Otherwise, I may just stick with the Millenium folks & wait for Michael3 & Morphos2 to come out...