Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)
Yes, they'll work in Poser 4 and/or Pro Pack. Another element to consider is the Material Room; procedural shaders and other new material features don't work in P4. For maximum compatibility, you should edit the files manually, changing the version numbers to avoid the "newer version than expected" message.
It should load successfully into P4, but if you're using a procedural texture (for instance), you'll be left with nothing but the object colour. The same goes for any shader tree structure. I was fooling around with the Toon shader node last year, saved the figure to the Library, and then decided to see if it would still load into Pro Pack. The figure loaded fine, but it was blank white, since the textures were plugged into the shader, instead of plugged directly into the Diffuse_Color channel.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Well, can you create files on P5 that are compatible with P4 (and pp)(if you don't use the face/hair/clothes rooms) or is everything saved in P5 not compatible?