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Subject: Bryce / Vue interaction


Doublecrash ( ) posted Thu, 20 February 2003 at 8:55 AM ยท edited Wed, 25 December 2024 at 7:45 PM

Hi everybody, how are you? :) I have a question for you. I'm planning to realize a collaborative piece with another Renderosity artist who, though, works in Vue d'Esprit. I will do the interior, she will do the exterior (some big glass panoramic window involved somewhere, of course). So we are wondering if there's any way to merge the two scenes into one after working separately in our favourite progs, or if we will be forced to do it in postwork (with all the tricky tricks this means). We're going (if it's possible, that's it) to merge the scenes and then render it in both apps, me in Bryce, she of course in Vue. Anyone could help? Thanx in advance, Stefano


runwolf13 ( ) posted Thu, 20 February 2003 at 9:45 AM

I asked a similar question a while back, and what I was told is that a Bryce scene and a Vue scene are incompatable. In other words, you guys have a tough row to hoe.


Rayraz ( ) posted Thu, 20 February 2003 at 11:16 AM

Unless Vue can export to bryce-importable format it's not possible to share the models. The textures will be even more impossible to share. I think Postwork is the best solution.

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dan whiteside ( ) posted Thu, 20 February 2003 at 11:22 AM

Ironically, it does work the other way - Bryce will export fully textures terrains that Vue can read (via .OBJ export).


Rayraz ( ) posted Thu, 20 February 2003 at 11:32 AM

Yup, but the quality is less good then with using postwork. Some model and texture-detail will get lost during the process of exporting the terrain.

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brholte ( ) posted Thu, 20 February 2003 at 6:18 PM

I don't know if that is possible, but even if you use postwork, I'd like you to post the final image in this forum please!!!


foleypro ( ) posted Thu, 20 February 2003 at 7:26 PM

Yep if the other person can save their the scene as an object file in Vue and export as an object then you can import the full scene into Bryce as an object and add the Textures manually in the Material editor then you would be able to build your indoor scene...Now if you build the whole scene in Bryce and want to export out as an object you need to build the whole model with terrains(and you can use different MASKS to build things in Brce's awesome Terrain Editor) and here I am not too sure but I think you can export as a whole object if you group together...As for using Vue for the plants and Trees just have them render a single plant or tree with a black background then render a mask of the same object and save in the same folder nameing the second file plantmask ect...then bring into Bryce thru the Picture editor....I know you already probably know what I have typed above but it never hurts...


Doublecrash ( ) posted Fri, 21 February 2003 at 4:10 AM

No, foleypro, I (we) didn't know it. Seems a complicated but effective way to work together. Thanx a lot to all of you guys, I'll keep you uptodate with the works. Thanx again, Stefano


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