Tue, Nov 12, 7:50 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 8:37 pm)



Subject: Poser lighting setups will soon be exportable to Bryce!


AgentSmith ( ) posted Sat, 22 February 2003 at 3:44 AM · edited Sun, 03 November 2024 at 3:58 PM

CastIronFlamingo, who has developed the freeware "Grouper" for properly importing Poser meshes and maps into Bryce is now developing another application that will work in between Poser and Bryce... Called "Pharos 1.0", it will take a Poser lighting setup...and export it for use into Bryce! Poser users know how incredibly easy it is to change lighting enviroments in Poser, just by double-clicking different presets. Now, you will be able to use those Poser lighting presets directly in Bryce. Here is an excerpt from CastIronFlamingo; -------------------- Pharos is a freeware application that can assist you in transferring Poser lighting schemes to Bryce. A wide variety of high quality light presets are available for Poser however, Poser will not export them and it is a very time-consuming task to recreate even a simple lighting scheme in Bryce. The process of manually converting light schemes becomes virtually impossible with complex global illumination presets. Pharos reads a Poser scene file (.pz3) or a Poser light preset file (.lt2), extracts the relevant lighting scheme information, and creates a VRML 1.0 (.wrl) file that describes a good approximation of the original Poser light preset. When the VRML file is imported into Bryce, it creates native Bryce light sources. ---------------------- This program is still being finished, and as yet has no release date. Coming soon. CastIronFlamingo's website: http://www.castironflamingo.com Pharos 1.0 example: http://www.renderosity.com/viewed.ez?galleryid=338002&Start=1&Artist=CastIronFlamingo&ByArtist=Yes Thanks to CastIronFlamingo! AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


farang ( ) posted Sat, 22 February 2003 at 3:53 AM

Thats interesting, thanks for the info. Is it possible to export Poser light sets to any other program like Cinema 4D or Max? As much as I like fooling around with Poser the time it takes to render a scene is just awful but a good workaround would be if you could export your entire scene with lights, camera, etc. to another program with a better render engine.


AgentSmith ( ) posted Sat, 22 February 2003 at 4:11 AM

From what I know, if your program can import VRML 1.0 (.wrl) files, you got a chance of it working. From CastIronFlamingo; "Not all 3D rendering applications import the VRML format. Carrara, for example does not. However, Carrara does support a SDK and a plug-in could be written to read VRML files and create equivalent light sources in a scene." AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


bikermouse ( ) posted Sat, 22 February 2003 at 4:30 AM

great! I look forward to it!


c1rcle ( ) posted Sat, 22 February 2003 at 4:35 AM

should be interesting to play with :)


FWTempest ( ) posted Sat, 22 February 2003 at 4:37 AM

I'll throw in my reply on this forum, too..... that's great... now if we can just import Bryce lighting (particularly radial lights) into Poser, that would terrific. :) seriously, though... this sounds like it'll definitely be worth checking out.


judith ( ) posted Sat, 22 February 2003 at 4:48 AM

That is great...... another lighting avenue to explore!

What we do in life, echoes in eternity.

E-mail | Renderosity Homepage | Renderosity Store | RDNA Store


Little_Dragon ( ) posted Sat, 22 February 2003 at 11:16 AM

Named after the Great Lighthouse of Alexandria ... how fitting.



lelionx ( ) posted Sat, 22 February 2003 at 11:22 AM

will it be possible to import one lightset and then add another one to it?


Traveler ( ) posted Sat, 22 February 2003 at 11:34 AM

Awseome! This would make me want to use bryce again. Poser's light system is easy to use, added with bryce's renderer... very cool! Thanks for the info!


pendarian ( ) posted Sat, 22 February 2003 at 12:54 PM

This is awesome :) I miss using Bryce with my Poser people and the lighting seems to be the hardest thing to duplicate :) Thanks for the news. Pendy


dragongirl ( ) posted Sat, 22 February 2003 at 1:10 PM

This would be awfully nice!


AgentSmith ( ) posted Sat, 22 February 2003 at 3:56 PM

lelionx, I will assume yes. CastIronFlamingo's example pic (see link first post) mentions using two imported lightsets.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Desdemmonna ( ) posted Sun, 23 February 2003 at 12:03 PM

Oh hell yeah! does a happy dance I can never get my Bryce lighting right :o(


Phantast ( ) posted Sun, 23 February 2003 at 4:24 PM

Clever, but, IMO, pointless. 1) Bryce's lighting system is much better than Poser's. Poser lights are best ignored. 2) Lighting is the heart and soul of 3D art. If you create a scene in Bryce, you need a lighting scheme that is devised around THAT scene. Not some preset imported from Poser. If you can't learn to do lighting, you may as well not bother. Along with composition, it is THE basic skill for 3D art.


AgentSmith ( ) posted Sun, 23 February 2003 at 7:16 PM

Maybe you aren't understanding. These won't be Poser lights in Bryce, but basically the Poser lighting setup in Bryce, the lighting attributes itself will still be Bryce (lights). You're right, lighting IS the most important thing in 3D, thus, so much the better we all have a tool that furthers and progresses that importance. If we can't learn to use new tools, we may as well just have stuck with cave walls.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.