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Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

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Subject: Question about grouping two infinite planes to create a boolean...


Darth_Logice ( ) posted Fri, 12 May 2000 at 6:26 PM · edited Thu, 14 November 2024 at 1:53 PM

Okay, I read in the Mortier book that you can group two infinite planes to create a boolean. I think this would be, for example, to have a beach and an ocean in the same scene. So, this is the steps I took to get no results whatsoever. I created a ground plane and gave it sandy beach material. I created a water plane and gave it sea foam material. I moved the water plane back on the z axis to where I wanted it to be, I assigned it a negative boolean and left transfer materials to thingy on. I made the ground plane Positive boolean. I then selected all and grouped them together. well, nothing. both planes disappeared in the preview window. How can I make this happen properly? -Darth "Hating the Mortier Book" Logice


Ghostofmacbeth ( ) posted Fri, 12 May 2000 at 7:43 PM

Never thought of doing that and I don't know if it will work since they are both of the same depth. The shape that cut out's has to be thicker than the shape that is being cut. My recommendation .. try the ground plane and then try a square or something for the water ... What I typically do though is ground plane for under the water, ground plane for water and terrains for any lland that will be about ... Good luck



Megapixel ( ) posted Tue, 12 December 2000 at 9:33 AM

Yeah, thats not gonna work with two infinite planes being the same height. I'm working on something right now very similar to what your doing. If you wanna use 2 infinite planes, place the sand plane lower than the water plane, then rotate slitely being raised in the front and lowered toward the back so that the sand get shallower towards the beach and finally protrudes through the water. You can then create a third I-Plane lower than the water, "looking from a side view" it's almost parallel to the water and below it intersecs the sand plane. Then give this plane a material lite on the edges, darker sand colored and columbuis black cloud in it! Work with the transparency on your water plane so you can see the bottom texture. This is pretty much what I'm doin. Let me know if you put something out doing this, I'd like to see how it turned out! MEGAPIXEL


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