Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
I have wished for the same thing - a match B to A or A to B with the ability to choose the master. You want identity of values, but still have two verts. RDS has the same weld function. I am still not convinced that the vertex modeler in Carrara is as capable as MFM. It does zoom better. But you loose the ability to get multiple groups into VM and still have them select by their real group. The other functions are more sophisticated, fer sur,
Hi all, thank's for responding. We are not sure about 'welding': We also found this tool in our vertex-modeller. But this tool is just melting/welding two vertexes into one. Also all selected vertexes are weld to just one vertex. This is not what we has in mind. We needs something like.... select n-vertexes, let the tool compare all vertexes. If there are any two vertexes with nearly the same coordinates, make them equal. Or ... like our headline says ... choose two vertexes, select one master and equal the slave with one click. Right now we have to copy each coordinate, paste it to slave and add a '0' behind, because our RDS-program is just showing two rounded decimals (is there a setting to show more decimals? Didn't found it). Much work work, if you have tp prepare more than 500 vertexes.... We developed a little program with Delphi, which compares all vertexes and make the job, but this program is not usable in case of big *.obj with many lines. We are short in time to build up a SQL-Databases to make the comparison a little bit faster. So this was our idea to ask, if there is any tool for this subject in Carrara/RDS which we didin't found yet. Thanks to all Daniel
I think you are using all of the tools available - in RDS and in Carrara as it has no more tools. Carrara also only shows = 0.00pts - and yes 0.000pts is needed. I also have to add a "0". The way you cut your groups? 1)I would morph a point on either side - rather than add the new ones for the seam. 2)RDS will generate the duplicate verts at the seams when you turn one group into two or more. 3)You need to be very careful how you name new groups. The subtraction method works very well. Never go back for pieces. Start over instead.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.