Ok here's another clubby solution. Figure 1 shows the starting spline object with just the generic shape that we want. This is going to be a pipeline object. Figure 2 shows how I've changed the sweep path to have a perfect 45 degree in it by adding another point and moving the end point. Figure 3 shows how I've changed the envelope by switching to "free" and moving the two ends into a straight path. Figure 4 shows that I did this with the other end by adding a point, making it a cross section, and then repeating what I did with the other end. Figure 5 shows how this gets distorted in the vertical plane so I fixed that up as well into figure 6. Next post please.
-Kix