Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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I tried duplicating then using the flip command as per your suggestion, but it made no difference. the item duplicated is still not a mirror image and it still spins on its center point as I rotate my camera around the assembly room. Today I purchased Ray Dream 5.5 on eBay and may end up having to use it for this kind of modeling. I'm disappointed that Eovia has not addressed this issue. It seems to be a bug that needs to be fixed. In reality, I liked RDS 5.5's interface better and wished they had expended their energy on including a decent patches/nurbs modeler and the ability to rotoscope an image into modeler to work from (ala Animation Master or LightWave) than all the interface eyecandy.
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In Carrara 1.1 I cannot seem to get the "Duplicate with Symmetry" command to work correctly with metaball objects. Instead of a mirror image I get an exact duplicate object that spins wildly as I attempt to pan arround the scene. The command works as expected with spline and mesh models, but goes nuts with metaball objects. As a long time RDS user I am totally perplexed by this. Eovia techs have not responded to my queries. I could convert the master object to a polymesh then dup w/ symm. but would lose the animation advantages of the metaball modeller. This command works wonderfully in RDS 5.5 but as I no longer have RDS 5.5, I'm stuck. System: WinXp, 320MB ram, twin screen (16MB TNT and 32MB TNT graphics cards) Athlon 1.1 GHz.