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Carrara F.A.Q (Last Updated: 2025 Jan 11 5:37 pm)

 

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Subject: Problems,please help (newbie)


Vidar ( ) posted Tue, 18 March 2003 at 5:04 PM · edited Sat, 11 January 2025 at 2:57 PM

Im trying to make an aged surface.the first texture is a metal surface and the second is something like dirt,for both i made the right bump maps and a alpha map for the dirty map.what do i have to do to see the dirt on the metal surface,i tested some functions but nothing really worked for me,sometimes i only see the metal surface and sometimes only the dirt or some big white pixelpoints on the surfaces.What settings should i use to mix them correct???


MarkBremmer ( ) posted Tue, 18 March 2003 at 6:12 PM
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file_50854.jpg

Hello Daigoro, The picture explains better than I do. However, if it's still not making sense, let me know and I will explain further. The shaders used in the example are from the MBGroove shader pack available here in the marketplace. Hope this helps. Mark






Vidar ( ) posted Wed, 19 March 2003 at 2:50 AM

Thank you Mark.This helps a lot.The best thing is that i bought the MBGroove Pack(The Shaders are Great) and didnt look how you did it.


sfdex ( ) posted Wed, 19 March 2003 at 10:25 AM

One thing that you mentioned raised a big flag for me -- the big white pixel edges. If your alpha map is saved as a JPEG, you'll get artifacting around the edges. Save it as a BMP or other non-compressed format. - Dex


Vidar ( ) posted Wed, 19 March 2003 at 1:03 PM

Thanks Dex,im going to test this.


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