Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)
this is something I have currently been working/struggling with. Im finding the easiest way to do this is to make your image as simple as possible. Meaning, make the image as close to monotone as you can. Remember, highlites in the picture from reflective surfaces or the camera flash will appear as a very high elevation in Bryce (may sound a lil obvious, but its something that Ive been dealing with lately). I usually just make the image completely white and tinker with details after that, depending on the texture to make up for any lack of details in the modeling. Dunno if any of my rambling helped, but I tried :-
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=202654
Take a look at the link. The coin was created as a lattice from a picture. I didn't convert it to greyscale, just cleaned the picture a bit and took care that the edges are reasonably smooth. Put the resolution of the terrain/lattice up. At least 1024. Do not smooth it in the editor, just lower the height in the wireframe view. And yes, if you use the image as texture on the model, do not put anything into Bump Height channel, nor give it any value.-- erlik
Making something like a key isn't really a problem, i was just trying to get it to work easily. I've made a pretty decent key alrdy using just PS, but i just want to kno how to do it from pictures, like, for example, if i wanted to imitate the front cover of a novel(u kno how they sometimes make the pics and/or text stick out from the rest of the cover). Or maybe making the logo that sticks out slightly on the back of some electronic devices, like a calculator.
Attached Link: http://users.pandora.be/roobol
I make them manually in Photoshop, but for complex textures this may take a few hours per terrain. Details are in the tutorial section of the link above.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
does anyone know the best way to get height maps from real images? Any advice on lighting conditions, tweaks in Photoshop... Anything?