Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 7:53 am)
Anton, you think you can do stuff like this with Nendo? I have Nendo (at least the original-have there been upgrades?) and I can make pretty basic stuff-or could--haven't used it for awhile, but I had trouble making the tutorial penguin LOL!?!? I didn't think it was possible to do 'interesting stuff' with--maybe I can learn it if I know it is possible. Diane B
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I promised a new dragon, but wanted to tackle something new. I know you guys like wings, but we need some variety in the dragon department. I just made hime this weekend. He's still beta. I still need to do alot of work on it. I haven't texture mapped him yet or edited the default joint parameters, but he posed pretty well right out of the library. He's hi-res and very the head is very detailed down to the mouth lining. The wiskers will of course be posable. The body and the head will be two seperate figures. This is because both are so detailed. Also I found out with my first dragon that protruding surfaces from an incorcorated head can end up deforming severely by the joint parameters of the head and neck. As two figures, you can add your own head to the body or use the head seperately for close-ups or and a prop. I will be attaching boddy props like hair, flames, etc that are'nt feasable with the base mesh. Again, the joint params would screw them up. But if you don't like them when they are added you can just remove them or add your own. What do you guys thing, especially you dragon people? Anton Ps: It will eventually go to the online store for something like $15($7.50 body, $7.50 head), textures, poses, props, etc included.