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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

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Subject: aliasing


goofball ( ) posted Fri, 28 March 2003 at 5:18 PM · edited Tue, 12 November 2024 at 8:31 PM

I've noticed that there is an awful lot of aliasing going on in some of my renders, I've turned up the anti-aliasing but it doesn't seem to do any good. Any thoughts?


Kixum ( ) posted Sat, 29 March 2003 at 11:30 PM

I don't get it. Are you saying that you have a lot of anti aliasing and you're turning it up? Do you not want the anti aliasing? -Kixconfused.gif

-Kix


goofball ( ) posted Sun, 30 March 2003 at 1:10 PM

I'm saying that I have a lot of aliasing even when I turn it up, I want the anti-aliasing to work but it doesn't seem to work.


Kixum ( ) posted Sun, 30 March 2003 at 2:51 PM

Anti-aliasing is one of the issues in C which has been a bone of contention for a long time. One of the most common solutions is to render big and then resize in a different application post process. Sorry I don't have better news. -Kixsupercool.gif

-Kix


pixelicious ( ) posted Sun, 30 March 2003 at 11:25 PM

last time i checked, the alpha channels (g-buffers) weren't anti-aliased. so if you are using post render effects based on them (depth of field, light cone, lens flare, etc.) you will probably see aliasing in your final render that wouldn't be present if there were no post-render effects.

kix is right that carrara has long had poor anti-aliasing. I generally render my images 2 or 3 times larger than necessary and then scale down in photoshop. This will soften your g-buffers too.

-pix


goofball ( ) posted Mon, 31 March 2003 at 11:55 AM

Thanks for the advice, I'll try that


charlesb ( ) posted Wed, 09 April 2003 at 12:57 AM

Hi, If you still have problems with aliasing. Please contact Eovia tech support at support@eovia.com. We can take a look at your file and figure out what's wrong and probably provide you with a solution. Thanks Charles


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