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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Importing 3ds files...........


Warblade ( ) posted Tue, 01 April 2003 at 10:22 PM · edited Fri, 29 November 2024 at 6:25 PM

Hi i am still kinda new to Bryce...I have bryce 5 and was wondering if there is a way to import .3ds files into bryce to be able to use and edit.I have looked for models and bought a couple that said they were for Bryce but i cant seem to pen them for they are .3ds files.. Any help would be great. Thanx. =Warblade=_


Flak ( ) posted Tue, 01 April 2003 at 10:25 PM

Use the File>Import option to get the 3ds file into bryce.

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Rayraz ( ) posted Wed, 02 April 2003 at 1:25 AM

You can import them like Flak said, but editing will be limited. You can only texture or boolean. Bryce has no deformation tools.

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pakled ( ) posted Wed, 02 April 2003 at 10:46 AM

Yeah..I use .3ds whenever possible, because they're a lot smaller than .dxf..;) You can, with a little finessing, include Boolean objects to a model (placement and texturing only, Booleans can't be exported, for example), but as for taking parts out of the initial model, it's not adviseable (it's possible, but if you try to move the model, you'll leave 'kibbles 'n bits' all over the screen..best not go there..;) they're handy to use as models. have some fun, and don't be afraid to experiment..and you can also import .obj, if you're using another program that supports it. take care.

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Warblade ( ) posted Wed, 02 April 2003 at 7:43 PM

Thanx for the help =)


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