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3D Modeling F.A.Q (Last Updated: 2025 Jan 22 4:32 am)
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Try making a dodehadron or icosohedron and perform smooth subdividing (not sure for the exact command for Rhino) his will give you the wireframe of a geodesic sphere Some 3D programs can take the wireframe and build a object arround it- I know MAX and cinema 4D version 8 can. Much easier than connecting the dots
Attached Link: http://www.applied-synergetics.com/ashp/
Unfortunately, Rhino is a nurbs modeler. When it converts to meshes it does a polar division into squares that get smaller towards the north and south poles of the sphere. There is the ability to generate a mesh sphere but it always has 1800 polys. I have found a neat little program called WinDome for generating geodesic domes, either surfaces or wireframes. It will generate class 1 or 2 domes with Ichosahedral, tetrahedral, or octahedral structure. It will do true spheres, eliptical or parabolic domes. Output is in dxf vrml pov or ascii 3 cordinate points.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi. I've been trying to do some spaceships in rhino. The regular sphere can be converted into decreasing rectangles by making it a mesh. I've made this better by redrawing from surfaces point to point to create triangles but the bottom triangles are still way bigger than the top. Does anyone know where I can find a formula to generate X,Y,Z points for a buckeyball? I could input the points and play connect the dots.