Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Left and middle combined. Awesome effect! AS
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The bullet: I made a bullet with a full black 50% blend transparent object with refraction set to 100. Then I made a second slightly larger bullet with the number-texture 100% ambient and additive. Then I made a third bullet with gold texture and a gradient n the transparency channel. The trail: left: I made 2 2D-planes one with a 0 and one with a 1 on it. The textures where 100% ambient and additive. Then I replicated the planes to create a straight trail. I used different amounts of replication to let the number-density fade as the trail is further away from the bullet. Then I used 3d-disperse/rotate to mess the trail up. 1200 planes in total. Middle: A few stretched 2D-planes rotated differently along the length of the trail. The 2D-planes have the same number-texture as the bullet, but with a simple gradient for the transparency. 12 planes in total. right:Same as the left, but with a constant (higher) number-density and only ones, no zero's. The trail of this effect has 2700 numbers.
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I remember the original effect 'they called it 'bullet-time' was a semi-transparent spiral, reflecting the revolutions over time by the bullet. The middle one looks closest to me..the one on the left reminds me of blood cells for some crazy reason.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
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In my image a shuriken is going to be slightly 'matrified'. It's the effect when an object turns into a bunch of matrix-numbers. I'm testing it out on a bullet first. I'm still fiddling with the trail the bullet (and eventually the shuriken) leave behind. Wich effect looks best? I like the left one and the middle one best. Maybe I'll combine them. What do you think?
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