Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Yup, that can work quite well. Also, It all depends on the material, since not all mats react the same. But I will take whatever mat I want to look wet, crank the reflection to 100%, and then start taking down the diffusion and ambience to try and match it's original "brightness", that it had before I maxed out the reflection. And, also max out the specularity to 100%, or whatever looks the best. If that doesn't look as well as you want, there is also the tehnique FWTempest is mentioning. Or, use both techniques in conjunction. AgentSmith
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Sorry, went a little far in those instructions... *Try setting the reflection to around 75% instead of 100% *Also, max out the Metallicity to 100% (very important) -this will help bring back the diffusion lost by lots of reflection) AS
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i've seen a number of pictures (one just posted today by ia-du-lin), that have objects with surfaces that glisten as though they were wet. there is probably (hopefully) an embarrassingly easy way to do this in bryce, but i can't figure it out or find any info in the book. i'm still fairly new to this. although i've had bryce for a few years now, i've only recently really tried to do anything with it. any help is greatly appreciated. thanx.