Sun, Feb 2, 2:12 PM CST

Renderosity Forums / Photoshop



Welcome to the Photoshop Forum

Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon

Photoshop F.A.Q (Last Updated: 2025 Jan 14 1:57 am)

Our mission is to provide an open community and unique environment where anyone interested in learning more about Adobe Photoshop can share their experience and knowledge, post their work for review and critique by their peers, and learn new techniques while developing the skills that allow each individual to realize their own unique artistic vision. We do not limit this forum to any style of work, and we strongly encourage people of all levels and interests to participate.

Are you up to the challenge??
Sharpen your Photoshop skill with this monthly challenge...

 

Checkout the Renderosity MarketPlace - Your source for digital art content!

 



Subject: Layer filtering through alpha channel?


shadowdragonlord ( ) posted Thu, 17 April 2003 at 8:51 PM · edited Sun, 02 February 2025 at 2:07 PM

This may be a silly question, but I'm trying to run effects on an image, and would like to base the strength of the effect on a grayscale "Alpha Channel" image. Is this possible? Either with the layers OR with filters themselves? I think it's the same effect one might use to blend wireframe-to-rendered images, for modeling? I'm using Photoshop 5... Does anyone know how to do this?


antevark ( ) posted Thu, 17 April 2003 at 9:29 PM

i've got a lot running right now, so I can't open PS, but try selecting the alpha channel(ctrl/cmd-click on alpha?) then using the filter. If the selection's the opposite of what you want, then inverse selection(ctrl/cmd-shift-i)


shadowdragonlord ( ) posted Thu, 17 April 2003 at 10:48 PM

No no, it's not really the selection I was after, what I mean is that can I tell Photoshop to apply the given effect in different levels, based off of the 8-bit grayscale image? Does this make any sense...?


antevark ( ) posted Fri, 18 April 2003 at 1:07 AM

have you tried masking?


antevark ( ) posted Fri, 18 April 2003 at 1:08 AM

layer masking, that is.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.