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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:56 am)



Subject: Daz Buck antlers


corvus ( ) posted Mon, 21 April 2003 at 11:12 AM ยท edited Sun, 03 November 2024 at 9:16 PM

How can I remove the Buck's antlers to use him as a Doe? I know he won't be happy, but I must. I tried using a transparency map, but that didn't work. Can't make a morph target because I will be changing the vertex count right? And if I make a new head prop I can't use the texture I have. What am I missing here? Is it possible to do this?


Hanz ( ) posted Mon, 21 April 2003 at 11:19 AM

Double-click the antlers and uncheck the 'Visible' property...that should make them invisible...? -Hanz


corvus ( ) posted Mon, 21 April 2003 at 12:44 PM

I wish it were that simple! The head and antlers are one piece...any other ideas?


pdxjims ( ) posted Mon, 21 April 2003 at 12:58 PM

file_55334.jpg

The antlers have been misnamed as a material. Turn off "teeth" in materials, and they go away.


corvus ( ) posted Mon, 21 April 2003 at 2:40 PM

Thank you, that worked, I now have a Doe... a deer... a female deer


bloodsong ( ) posted Mon, 21 April 2003 at 5:33 PM

Attached Link: http://www.3dmenagerie.com/

heyas; try my big face buck pack... i think that had the doe in it. and alternate antlers and such. freebie at 3d menagerie.


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