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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
The new window actually can be bigger than the workspace. As joffry mentions you should set your window size to the same aspect ratio as the workspace window, then you won't lose any details. However Poser won't render in a new window larger than the work space window. Instead it renders the whole picture in a sort of "keyhole view" and you will only see the rest of it by using the scrollbars at top and bottom of the new window when the render finishes. The picture will save just fine, at full size. If your using P4 the maximium render size can be about 4000 pixels square, although you can do bigger as an animation.
For me, its impossable to render to a different aspect ratio. It update the width if you adjust the height and vice versa. You guys should try it.. Only thing I can think of being the problem is when you render to a larger size poser shows you it at 72 dpi. So your image might be larger then the screen and you need to scroll up or down. Sandoppe, render one in the preview window, and then your final. Then with an image program (not poser) compare the images.
I'm using Poser 5 for one thing. Actually, the new window is larger than the work space. My work space is about 400x500. I don't care to have it much larger, as it begins to push tool bars out of sight. You cannot just "move" the window around in P5. The final product I want is 1024x768 (same as my screen size). The dpi is 72 in both cases,as this is for screen viewing and not printing. Scrolling up and down is not the problem. It's still cutting off the characters.
sandoppe i thought that was what you were doing . About the best thing you could do would be to keep the new window render size to the 1024x768 and just before you render adjust the workspace to that size and adjust the camera angle then change it back after a render. Other wize its going to keep choping up your images.
You got to make sure that the aspect ratio is the same as the final image, or it will chop. You should have room for a 640x480 workspace, that will be same aspect ratio as the final 1024x768. Oh and you CAN move the work space window in P5. Just grab it at the title and move it to where it fits :o)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
What ernyoka1 said is 100% correct... I just did it today. Wanted an 8x10 at 300dpi, but could not get the document window to the requisite 2400x3000, so I scaled it to 600x750 re-set the camera and rendered to the desired size. Looks almost exact... What I think sandoppe meant about moving the window is that it interferes with stuff when you start shuttling it around, not that you can not move it at all. e.d.
It's not the SIZE of the render, but the PROPORTION of the render when comparing document window to new window. If your document window is 100x100 and you render to a new window at 10000x10000, it will be exactly the same 'framing'. But, if you render to 1000x10000, the width will be 1/10 the proportional width of the document window size - literally, it'll crop it so that the height is still the same and width is adjusted down to fit. I've done extensive tests on this for importing scenes into Cinema 4D (and trying to keep the render settings as close to Poser's). This is how it works. BYS
I had this problem, before upping your window size, click the button that keeps the same aspect as the current window, then up your size. You can use any weird ration from then on, just remember to click the aspect button, it's kind of muddy colored on my UI to the immediate left of the numbers for the larger size. Emily
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I figured that maybe I would eventually figure it out, but I haven't so any advice is appreciated. Here's the scenario: I lay out my scene in the standard Poser window at the default setting. I render a draft and all looks great. I'm ready to move toward a final product, so I check "render in new window" and select the size I want. I render and......the top or bottom of the character is cut off! It was fine in the small poser window, but in the new window, the head or feet are cut off! So I reposition cameras or people and keep fiddling until I get it to render a complete character/set of characters with their heads/feet intact. The question: How does one get Poser to render something in a "new window" that looks exactly the same as it did when rendered in the default window????