Thu, Jan 9, 5:38 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: A question for the moderators


Grey_cat ( ) posted Sun, 11 May 2003 at 10:50 PM · edited Fri, 03 January 2025 at 4:12 PM

I was wondering if there could be a place where V3 formulas could be posted? Maybe in the backroom? The files are small, I think really too small for a zip file and posting in free stuff. This might be helpful to see what dial settings were used to make a face or a body type.


Grey_cat ( ) posted Sun, 11 May 2003 at 10:52 PM

file_58009.jpg

This is what I think it should be, a picture and the formula. Natalie HdYoung 0.25 FaceHeart 0.75 FaceLong 0.5 FaceSquare -0.5 EyeHeight -0.2 EyeWidth -0.2 EyesBig 0.1 EyesSlant1 0.25 EyesSlant2 0.5 EarIn -0.25 EarBig 0.25 EarlobeSize 1.0 EarElfSmall 0.25 NoseHeight 1.0 NoseWide 0.5 NoseUp 0.5 NoseSlope 1.0 CheekSink 0.25 LipUpRound -1.0 LipUpSides -0.25 LipUpThin 0.5 LipLoLarge 0.5 LipLoNarrow -0.5 MouthNarrow -1.0 MthCrnrSml 0.25 JawYoung 0.5 MandibleSml -0.5 ChinCleft 0.1 ChkCreaseR 0.5 ChkCreaseL 0.5 MalePak BrowCurved -0.25 BrowStrght 0.75 EyesCirclr 0.25 JawlineSmth -0.1 Im hoping Im not the only one who thinks this would be a good idea. If I am the only one, then Ill go back to my corner and sit quietly.


bendu_monk ( ) posted Sun, 11 May 2003 at 11:02 PM

I'm not a moderator, but I think that is an excellent idea. It's kind of surprising that no one has thought of it until now. This could really go somewhere if people get into freely sharing their discoveries and building on the work of others.


tasquah ( ) posted Mon, 12 May 2003 at 1:11 AM

ohh nice head Grey_cat. Thanks for sharing it .


Jaager ( ) posted Mon, 12 May 2003 at 2:05 AM

Yes, but if the formula is saved as a FC2 and then run thru IPB, with the ignore zero channels option selected, the formula would inject and set the morphs automatically. This version will save a lot of duplication of effort. { version { number 4.01 } // Generated with DAZ INJection Pose Builder // This file is intended for use with Victoria 3 // + V3 Male Morph Pak 1 (PBMDC_25-30 & 44-50) // See DAZ Productions, Inc. [www.daz3d.com] for details // // --- Delta Information --- readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.HdYoung.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.FaceHeart.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.FaceLong.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.FaceSquare.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EyeHeight.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EyeWidth.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EyesBig.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EyesSlant1.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EyesSlant2.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EarIn.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EarBig.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EarlobeSize.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.EarElfSmall.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.NoseHeight.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.NoseWide.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.NoseUp.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.NoseSlope.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.CheekSink.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.LipUpRound.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.LipUpSides.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.LipUpThin.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.LipLoLarge.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.LipLoNarrow.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.MouthNarrow.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.MthCrnrSml.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.JawSmall.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.MandibleSml.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.ChinCleft.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.ChkCreaseR.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.ChkCreaseL.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:MalePak:Deltas:InjDeltas.DC_44_BrowCurved.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:MalePak:Deltas:InjDeltas.DC_45_BrowStrght.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:MalePak:Deltas:InjDeltas.DC_47_EyesCirclr.pz2" readScript ":Runtime:libraries:!DAZ:Victoria 3:MalePak:Deltas:InjDeltas.DC_49_JawlineSmth.pz2" actor head { channels { targetGeom HdYoung { keys { k 0 0.25 } } targetGeom FaceHeart { keys { k 0 0.75 } } targetGeom FaceLong { keys { k 0 0.5 } } targetGeom FaceSquare { keys { k 0 -0.5 } } targetGeom EyeHeight { keys { k 0 -0.2 } } targetGeom EyeWidth { keys { k 0 -0.2 } } targetGeom EyesBig { keys { k 0 0.1 } } targetGeom EyesSlant1 { keys { k 0 0.25 } } targetGeom EyesSlant2 { keys { k 0 0.5 } } targetGeom EarIn { keys { k 0 -0.25 } } targetGeom EarBig { keys { k 0 0.25 } } targetGeom EarlobeSize { keys { k 0 1 } } targetGeom EarElfSmall { keys { k 0 0.25 } } targetGeom NoseHeight { keys { k 0 1 } } targetGeom NoseWide { keys { k 0 0.5 } } targetGeom NoseUp { keys { k 0 0.5 } } targetGeom NoseSlope { keys { k 0 1 } } targetGeom CheekSink { keys { k 0 0.25 } } targetGeom LipUpRound { keys { k 0 -1 } } targetGeom LipUpSides { keys { k 0 -0.25 } } targetGeom LipUpThin { keys { k 0 0.5 } } targetGeom LipLoLarge { keys { k 0 0.5 } } targetGeom LipLoNarrow { keys { k 0 -0.5 } } targetGeom MouthNarrow { keys { k 0 -1 } } targetGeom MthCrnrSml { keys { k 0 0.25 } } targetGeom JawSmall { keys { k 0 0.5 } } targetGeom MandibleSml { keys { k 0 -0.5 } } targetGeom ChinCleft { keys { k 0 0.1 } } targetGeom ChkCreaseR { keys { k 0 0.5 } } targetGeom ChkCreaseL { keys { k 0 0.5 } } targetGeom PBMDC_44 { keys { k 0 -0.25 } } targetGeom PBMDC_45 { keys { k 0 0.75 } } targetGeom PBMDC_47 { keys { k 0 0.25 } } targetGeom PBMDC_49 { keys { k 0 -0.1 } } } } }


tasquah ( ) posted Mon, 12 May 2003 at 2:31 AM

Well i think thats a great idea Jaager. DAZ INJection Pose Builder is only $1.99 if you have the discount. And well worth the money even if you do not have the discount.


classic ( ) posted Mon, 12 May 2003 at 3:23 AM

Count me in too. Regardless of whether it's done with injection poses or simply listing the dial settings, a place where V3 formulas could be posted is a great idea.

Formulas do occasionally get posted here, but they are quickly buried in a pile of posts - never to be found again. If Renderosity passes on this one, they will be missing out on something that could really enhance the Poser forum.

By the way, does anyone have a formula for a more petite V3 body? I have experimented around with some settings, but have never really found the right combination.


Philywebrider ( ) posted Mon, 12 May 2003 at 4:41 AM

.


TheWanderer ( ) posted Mon, 12 May 2003 at 9:04 AM

Hi I have only one problem with either of the above ideas in that could we have and for any freebee characters have some idea posted showing which morph sets are used? I for one only have the basic set of head and body morphs, not the add paks or the male ones so perhaps a few lines sayng which are needed before someone starts to use either the settings or the files Dave


VI_Knight ( ) posted Mon, 12 May 2003 at 9:44 AM

I also think this is an excellent idea.


BAM ( ) posted Mon, 12 May 2003 at 9:51 AM

I think it would be great


TT ( ) posted Mon, 12 May 2003 at 10:10 AM

Great idea!:)

"I like my species the way it is."


Patricia ( ) posted Mon, 12 May 2003 at 10:37 AM

Great idea! But just the dial settings, please :)


hogwarden ( ) posted Mon, 12 May 2003 at 12:58 PM

Isn't it possible to 'copy' to the clipboard dial settings? Maybe they could be pasted into a text file. This could be distributed as a download... ...copy the text in a text editor and paste into Poser? Hmmm... Not much use with morph injection, though.


SamTherapy ( ) posted Mon, 12 May 2003 at 2:07 PM

It's a great idea.

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


kbennett ( ) posted Mon, 12 May 2003 at 5:25 PM

Cool idea. Making no promises here, but what about this as a method: what if we added a gallery genre called, say, 'Character Formulas' where you could post an image of the character and simply paste the dial settings in the comments field? Has the advantage of being automated which the backroom doesn't have. Kev.


illusions ( ) posted Mon, 12 May 2003 at 5:42 PM

Hmmm...I don't have Vicky 3...but I have to say Kevin, after reading your idea on how to handle this...the word "genius" comes to mind. :^)


MachineClaw ( ) posted Mon, 12 May 2003 at 8:25 PM

love the idea, needed to bookmark.


Grey_cat ( ) posted Mon, 12 May 2003 at 10:07 PM

file_58010.jpg

Jaager: Yes, time could be save by putting INJ and REM files in a zip file for download (I do have Injection Pose Builder BTW), but that wasnt the point. The idea behind this is for those without a lot of experience to find examples, and perhaps some inspiration. If some find turning the dials for themselves too much work, then maybe this isnt the idea for them. TheWanderer: The image is of the same face without the male morphs, theres not much difference. I use the male morphs for some final tweaking. The rest are from the face morph pack. If you don t have that theres not much you can make with the base figure. Illusions: The same thing might be possible using Vicky 2. Kbennett: Sounds like a good idea.


RealitysPoison ( ) posted Mon, 12 May 2003 at 10:12 PM

I like the idea. Sounds great!


Philywebrider ( ) posted Tue, 13 May 2003 at 4:14 AM

Terrific Face!


catlin_mc ( ) posted Tue, 13 May 2003 at 11:06 AM

.


kbennett ( ) posted Wed, 14 May 2003 at 3:26 AM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=1239132

So it's done :) See link for details. Kev.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.