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Subject: Love to be an hobbyist! --or-- Us Poor Brycers Are Lovely People


Doublecrash ( ) posted Thu, 22 May 2003 at 6:16 AM · edited Wed, 15 January 2025 at 8:05 AM

Attached Link: http://www.renderosity.com/homepage.ez?Who=Doublecrash&ViewArticle=3919

Hi all. Just finished an image that took inspiration from the thread here, some days ago, about what higher-end apps users think of Us Poor Brycers. :) I described the proceedings in the article linked. I'd be glad if you'll take a look and tell me what you think. Peace & Love among all the 3D users, Stefano ;->


Doublecrash ( ) posted Thu, 22 May 2003 at 6:20 AM

Ah, just remembered it. My first message in the Forum, some months ago, was about a strange happening: the estimate rendertime of my images was about the same with normal AA and Premium Settings. It happened again, and keep on happening. This last image, for example, gave me 4 hours estimate with normal AA (to which, you teach me, we have to add at least 50% for the last AA pass, so roughly about 6 hours). I rendered it with SoftShadows at 64rpp and the rendertime was 5 hours and 49 minutes. Frankly, I don't know why and, at this point, I couldn't care less: the shorter, the better... but the mystery remains. Puzzled Stefano


TheBryster ( ) posted Thu, 22 May 2003 at 6:46 AM

Extremely well done, DC! I think your is better that the magazine.... The Bryster

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


eelie ( ) posted Thu, 22 May 2003 at 7:24 AM

That's is wonderful. I love both the picture and the article (picked up a lot of hints from it too!).


Flak ( ) posted Thu, 22 May 2003 at 7:31 AM

Hmmm, you've done some pretty handy work there, DoubleCrash. Not bad at all :)

Dreams are just nightmares on prozac...
Digital WasteLanD


SAMS3D ( ) posted Thu, 22 May 2003 at 8:14 AM

Bravo, Bravo....spectacular....Sharen


Trouble ( ) posted Thu, 22 May 2003 at 8:41 AM

Most excellent work Stefano and that was a great idea to explain what you did. Cie


gregsin ( ) posted Thu, 22 May 2003 at 8:56 AM

Very well done Stefano, I have to agree with The Bryster.


Colette1 ( ) posted Thu, 22 May 2003 at 9:38 AM

My my, if this doesn't help in this ongoing discussion..nothing will. Superb work Stephano!


vasquez ( ) posted Thu, 22 May 2003 at 9:54 AM

great article Stefano!


Rayraz ( ) posted Thu, 22 May 2003 at 10:15 AM

Great stuff. How do you manage these large numbers of spotlights?

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


Sambucus ( ) posted Thu, 22 May 2003 at 10:58 AM

Not bad, he says. Bloody marvellous, I say (`scuse the French.) Well done, DC


pakled ( ) posted Thu, 22 May 2003 at 11:22 AM

newbie my #$%..;) unless, of course, this isn't his first 3d program..excellent work, n' yep, saw the pic in the Gallery..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Incarnadine ( ) posted Thu, 22 May 2003 at 11:37 AM

It is always cool to see how someone tackles an image. An amazing opportunity to learn new ways and ideas. Thanks for posting this! One thing I like about bryce is its speed and I am not referring to render times speed here. I mean the speed with which I can work on an image, develop the idea. When the ideas are comming fast and furious, getting way bogged down in modelling minutia a la the more serious programs would drive me mad. Bryce allows me to focus on the image, not the tool! I'll second pakled, you have an aptitude and it shows.

Pass no temptation lightly by, for one never knows when it may pass again!


catlin_mc ( ) posted Thu, 22 May 2003 at 12:06 PM

When will you be starting your interior design work? When you do I'll hire you to work on my place.........8) Excellent work Stefano. Catlin


ralphwarnick ( ) posted Thu, 22 May 2003 at 12:48 PM

Always something to learn from your writings. If you are interested 3D World has an article on mid price 3D software (Bryce is not among them) that addresses the difference in applications (high-end vs mid-range) being the ease of "work flow". This article together with your article gives on much to think about. Respectfully Ralph


derjimi ( ) posted Thu, 22 May 2003 at 12:48 PM

Fantastic done! We can be proud of our Brycers!


jasonmit ( ) posted Thu, 22 May 2003 at 4:25 PM

Bravo!


scotttucker3d ( ) posted Thu, 22 May 2003 at 4:26 PM

Wow Stefano - that is really great work! I think I like your image better than the original render. You have a ton of patience to manage that many individual spotlights - bravo! Scott


squeeka ( ) posted Thu, 22 May 2003 at 4:32 PM

Beautiful work Stefano! and I agree with scotttucker3d. I do like your image better :) I think us Brycers can be proud of what we can accomplish with our "low end" software, and the article was full of tips and tricks I'll have to try sometime :) Jen


Doublecrash ( ) posted Thu, 22 May 2003 at 4:51 PM

Thanx to all, really! I just saw that the gallery version has got lots of comments, whoa :) To Bryster, gregsin, scotttucker & Jen: I really don't think that my version is better, mostly because it lacks the radiosity you can easily spot in the original render. I'm doing another interior, this time of a kitchen and this time with my design, and I'm really trying to find a way to fake radiosity (not GI, but radiosity). I'm a bit disappointed by the TrueAmbience test renders I did, but being the first time I used the feature, I'm sure I did something wrong somewhere. Anyone knows how high should be the average ambience level of the single mats to affect seriously the True Ambience option? Anyone can point me some tutorial about this Premium feature? @Rayraz: As for the large spotlight number, the eureka :) came some days ago, in this here magic Forum, when tuttle talked about making them ranged to save rendertime. I did it, I ranged each of the 92 spots to the strictly necessary falloff and nothing more. Just out of curiosity, when I finished the light setting, I "saved as" a copy, entered the lightlab and disabled the ranged falloff on all the spots: the rendertime (estimate) was 26 hours, 5 times longer than my posted pic. @Incarnadine: I agree with you. In Bryce now I work with real speed. It's really easy to set up a basic scene and then adding layers and layers of details. @Ralph: I'm thinking seriously of buying Cinema4D from a friend of mine who had a graphic agency. I'm making him wait for me 'cuz right now I don't have enough money :) @Pakled: Yes, I consider myself a newbie. I see too many really wonderful works to think the contrary. 90% of the things now I use in Bryce I've learned here, reading the Forum and seeing other people's work in the galleries, and you can easily get proof of what I'm saying by checking out the first pic I posted here in my first day of membership, six months ago (it was the end of November). And it was a pic done in 2000, LOL. @All the others: thank you again for your appreciation. I'm really glad someone found the article useful. Now I'm goin, because I just had a very silly idea for the May challenge... :) Thanks again, and, really, not only for the comments, but mainly for all the rest. And you know what I'm talkin about. ;-) Stefano


ICMgraphics ( ) posted Thu, 22 May 2003 at 8:08 PM

Excellent Work Stefano! Thanks


halcyondays ( ) posted Fri, 23 May 2003 at 12:20 AM

Doublecrash, as someone earlier said, you seem to have quite an aptitude for this. And your explanations are wonderful. They help remove some of the mystery of how to create better than a mediocre image...which I hope to do some day. In the meantime, I think I'll keep practicing. Thank you--Dave


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