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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: combine inj folders with rem folders?


wotdoin ( ) posted Fri, 30 May 2003 at 12:53 PM ยท edited Mon, 27 January 2025 at 10:55 AM

Can I combine the stuff in v3 inj folders with the stuff in the rem folders or just all the inj with all the rem? Thanks, Debbie


RHaseltine ( ) posted Fri, 30 May 2003 at 12:56 PM

The V3 updates fixed the inj/rem poses so that they didn't refer to anything else in the Pose library folders (they all go straight to the !DAZ folder) so you can move (or even remove) them as you wish.


wotdoin ( ) posted Fri, 30 May 2003 at 1:21 PM

okay, now I get it, the !DAZ folder has to stay the same but the !v3 folders can be moved around. At least I think thats right. Thanks for your help


tasquah ( ) posted Sat, 31 May 2003 at 12:48 AM

yes and no wotdoin , Yes you can as long as you have fixed all the products who are still doing it the old way . I still see some vendors doing it the old way to the !v3 folders. So it depends if you fixed it or how much of the old stuff you have on your hard drive.


wotdoin ( ) posted Sat, 31 May 2003 at 8:32 AM

I am sorry but what do you mean by the old way? I thought if I just had the Daz update I could move them. I am sorry but I am very ignorant about the whole file thing. Thanks for your help.


tasquah ( ) posted Sat, 31 May 2003 at 9:25 AM

Sorry for not being clearer on this wotdoin. Originaly the injection was done from a pose folder. It said go to the !DAZ folder and load this morph or remove this morth or whatever. Then after V3 was sold Daz and people started to make there own characters and from there pose folder they called out to the !v3 folders and that called out to the !daz folder. Then it was decided that it was quicker all the way around to just call out to the !daz folder. Daz products only call out to the !daz folder and so its safe to move or rename the !V3 pose folders if you have all of the current updates to V3. What i was trying to say was there was allot of V3 stuff sold before it was decided to go right to the !daz folder and if you have any of them and move the !V3 pose folders it will not load right . Its pretty easy stuff to fix with a text editor but it just depends how much of the early V3 stuff you have thats not following the current protocal. Its really not Daz stuff you have to worry about they were pretty good about fixing it . Mostly its the non Daz stuff or freebie V3. Might be a good idea for you to just rename the !v3 pose folder and keep it intact for a bit to see if you run in to to many problums. If you do you can always change the name back and things will work fine again or fix the ones that are wrong. If you have "INJection Pose Builder V.1" it should fix all the bad V3 products.


wotdoin ( ) posted Sat, 31 May 2003 at 9:53 AM

Thanks for the explanation, I just puchased v3 about a month ago and therefore have not really downloaded that much by way of products for her yet (much to her annoyance I'm sure) I only moved one folder, features into the mouth folder just to see if I would have any problems such as you mentioned. I am hoping not as INJection Pose builder is not something I am familiar with, heck I am still trying to figure out MAT pose files and how they work even with free programs to help! thanks so much for your help


tasquah ( ) posted Sat, 31 May 2003 at 10:39 AM

If you do pick up a V3 product and its says it cant find a injection . Open it up with a text editor and you will probly see something like this : readScript ":Runtime:Libraries:Pose:!V3 Teeth-Gum INJ:TthUpLarge.pz2" This one is saying go to the !v3 pose folder and run a a script from the ! daz folder. Its should look like this : readScript ":Runtime:Libraries:!DAZ:Victoria 3:Head:Deltas:InjDeltas.TthUpLarge.pz2" So you would have to edit all the readscripts to go to the !daz folder instead of the !v3 pose folder. A real pain in the lower posterier.


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