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Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)



Subject: A great tutorial


gebe ( ) posted Tue, 17 June 2003 at 12:16 PM · edited Fri, 22 November 2024 at 7:57 PM

Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=291

From Kutter. You all will love it:-). Guitta


tradivoro ( ) posted Tue, 17 June 2003 at 12:25 PM

Oh yeah, this is great.. i was wondering how he did that.. :)


xoconostle ( ) posted Tue, 17 June 2003 at 12:25 PM

Guess what, I love it! Not only is this a truly useful tutorial, but it's also very clearly organized and well written, which is a big "plus." Many thanks to Kutter for taking the time to write and share it, and thank you gebe for the heads-up!


ArtJosephNito ( ) posted Tue, 17 June 2003 at 12:34 PM

It really is a good tutorial ! A lot of ideas out there where it can be put to use...


gaz170170 ( ) posted Tue, 17 June 2003 at 12:43 PM

Wow, very clear and concise. Thanks for that Kutter, I shall have a go myself and post my effort later. Thanks a million


sittingblue ( ) posted Tue, 17 June 2003 at 12:47 PM

I really enjoyed reading Kutter's tutorial. I liked it very much.

Kutter was wondering about the value of 6.00 in the x and y size of the displacement map. This value is the topic that MightyPete covers in his excellent terrain mapping tutorial for Vue 4.

http://www.petes-oasis.com/hummingbird.html

Charles

Charles


Kutter ( ) posted Tue, 17 June 2003 at 1:12 PM

Wow, thx all :) and thx Gebe for posting its existence! I just felt that it would be really beneficial because of the amount of time it took me to figure it all out :) Thx also to sitting blue.. I'll go take a look my friend :) Kutter


Richard T ( ) posted Tue, 17 June 2003 at 4:41 PM

What a great tute, this will be very helpfull. Have just printed it out.


gaz170170 ( ) posted Tue, 17 June 2003 at 6:16 PM

Have spent the past hour playing with this technique, and all I can say is WOW! You can actually hand paint texture features on your terrains...water,rocks, grassy clumps. You can add layer upon layer of displacements (though the render time seems to increase significantly as Vue is busy blending so many different texture zones, I presume). The only thing Ill say though, the more materials you have, the moresaturatedthe terrain becomes. This technique even allows me what I wanted from world builder...paint roads straight onto the terrain! Kutter, one thing that wasnt mentioned in your tutorial is this: to get it working (on my system at least), in the Displacement of Materials 1 and 2 box (page 5 of your tutorial), underneath the popup box shown on your page, you need to change the scale of displacement x,y and z here to 6 also. I have re-read your tutorial several times and dont see it mentioned. Thanx again...happy Vueing


sacada ( ) posted Tue, 17 June 2003 at 8:33 PM

Great Tute. I shall give it a try. Thanks.


Djeser ( ) posted Tue, 17 June 2003 at 11:43 PM

Great job, Kutter! Thanks!!

Sgiathalaich


Kutter ( ) posted Wed, 18 June 2003 at 5:54 AM

Thx for your feedback Gaz, I'm at work at the moment so I cant check the scenes that I have set up this way. But when i get back later I'll be sure to check them. If mine are different (or even the same and I just forgot) I will amend the tutorial appropriately :) Thx again Kutter


Trouble ( ) posted Wed, 18 June 2003 at 8:33 AM

What a great tutorial Kutter,thank you so much for sharing your technique! Trouble


sittingblue ( ) posted Wed, 18 June 2003 at 11:52 AM

Attached Link: http://sittingblue.50megs.com/tutorials/terrainmap/index.htm

In my previous post, I've recommended MightyPete's tutorial on terrain mapping, and I still do. However, I have come up with another system for mapping terrains with any picture. In my latest tutorial, I give step-by-step instructions for mapping a terrain with any picture.

Charles

Charles


YL ( ) posted Wed, 18 June 2003 at 12:19 PM

This tut is very well done, with step by step explanations and illustrations !


sittingblue ( ) posted Wed, 18 June 2003 at 1:40 PM

Okay, my first assumption on picture scale were based on MightyPete's extensive research. Then after further contemplation, I tested another formula. The old formula had a .008 units of picture scale in error. The new formula is easier to recall, and I've tested it multiple times with better results.

The new formula: picture scale = terrain size / 45.

Check out the tut for specifics.

Thanks,
Charles

Charles


Kutter ( ) posted Wed, 18 June 2003 at 4:48 PM

That tutorial is brilliant, thanx Charles :) After i got my head around the math it started to make sense.. And oh boy did it start to make sense... This is all very, very usefull thank you muchly, it will help no end I can already think of several things I want to do :) Kutter


runwolf13 ( ) posted Thu, 19 June 2003 at 1:22 PM

Okay, why does picture scale=terrain size/45? That's what I don't understand. Can someone explain the why for me?


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