Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Hi there, I recently encountedred the same problem in Bryce when I imported Victoria. All that showed up on the quickie renders were white eyeballs although I could (control+click Mac) and assign textures to irises and pupils. I thought, "oh, well I can paint them in", but in the final render the textures did show up. There is an explanation for this in a thread that you might find helpful. I know I did. Check out this link. Hope this helps. http://www.renderosity.com/messages.ez?Form.ShowMessage=131066
Syyd, Wynter, that's the wrong thread (its this one LOL) but its not too far down and will give more info than me. Basically, the eyes have to be treated like you do transparencies for them to show. There are 2 eyes-or 2 parts to the eye I guess one would say. One of them (maybe Eye 1) needs to be set as transparent--its for reflections. When you do this, you will see the rest of the eye through the 'lens'. Hope this helps. Diane
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Ok, I have just imported 'Victoria' into Bryce and everything seemed to go ok apart from the eyes. Does anyone know why the eyes are not mapping in Bryce? Everything is mapped to 'parametric' but the eyes have no textures showing whatsoever. Bryce does the usual 'asking for the location' of textures so that is all fine. I realise that the eyes are more than just spheres and are made of various parts. None of them will except correct mapping in Bryce. I have checked in Poser 4.02 and the eyes are mapped to the face map as I would have thought. Any help or suggestions appreciated...