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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: Lightwave to vue problem, booleans


stella64 ( ) posted Thu, 03 July 2003 at 5:37 PM ยท edited Sat, 10 August 2024 at 12:03 AM

file_65348.gif

Just a newbie so sorry, have 7.5, doing a tutorial, single poly walls, with boolean subtracts for windows, looks ok, except for the single line from corner to edge of extract, also when imported to another app, Vue, no extract shows. Also, if a multi poly wall, has same extracts, when imported to vue, extract shape has lost it's original shape?. LW 7.5, no patches , and Vue 4.12., win 2000 Ta. Pattie., images above.


gebe ( ) posted Fri, 04 July 2003 at 2:52 AM

Hopefully a Vue user here will be able to answer your question. But I think you will find more Lightwave users having also Vue in the Lightwave forum then Lightwave users here. To make sure to get a fast answer, please also post your question there:-) Guitta


mapgraph ( ) posted Fri, 04 July 2003 at 8:39 AM

Hi stella, The short answer would be to try exporting the object out to a .dfx and/or .3ds format and then import the dxf or 3ds object into Vue. Depending on how well the export filters translate the geometry from Lightwave, one of those should import into Vue correctly. The long answer is that Vue, like Poser, doesn't like holes in the geometry -- the .obj format doesn't support "holes" in the geometry made from boolean subtraction or addition. Export filters generally can correctly divide up the face in question and add the polygons needed to translate the hole into a collection of polygons that act like a hole. If the dxf or 3ds object comes into Vue correctly, load that object into Lightwave and look at the geometry and you'll see how it's been changed. However, depending on the complexity of the geometry, the export filter may not translate the geometry correctly and you'll need to go back and alter the geometry to work better with the export filter(s). If Lightwave has a function that can triangulate the geometry (break up the face with the holes into a group of polygons) then you could try that and see if that object imports into Vue correctly. Vue may still be unable to display the geometry correctly going this route though. Hope that helps. :-) maps


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