Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Attached Link: http://www.3d-xtra.bravepages.com/
Wow, thats some great work your doing there Ornlu. Besides the complex lighting arrays you have there could you give me a little more detail of the set up. For instance, is this inside of an enclosed box, do you have atmosphere turned off, etc. Would really like to experiment with this myself. @Vasquez: Thought I recognized those models, you can DL them at the link provide.THere is no Atmosphere. the sky is set to white and sun/clouds are disabled. Most of the lights have a a value of 1 and are set to either linear fall-off or none. The square spotlights on the 2 walls and ceiling are set to 350 I believe, though I'd have to check it may be higher. The random omni lights are set to not cast shadows to give the ambiant lighting to the room. It may be an unnecessarily complicated lighting rig. But it produces some really sexy renders =P.
Well Vasquez, These renders were done on my uncles Apple G4 server. He is an electrical engineer for Boeing and they just recently gave him 4 apple G4 desktops for Cad operation etc. He probably could have done it with one, but when you load the entire schematic for any kind of aircraft and want to edit it in real time. It takes a lot of computing power. So I assembled this scene at my house. And when I drove up to his today I asked him if I could try rendering them over his server. He has bryce/bl installed allready he uses it to load DEM data when rendering aircraft from Cad. My own computer (that I have used for everything other than the renders above) is an -Athlon 2600+xp -Asus Nforce 2 Delux board -1024/1gig of ddr 400 in 2 512 sticks -two 7200 rpm 80 gig hds -Radeon 9600 pro -windows XP PE I don't know the specs on the g4's, but they are good for rendering. Lots of raw power/bandwidth.
Each of those has 260 omni lights. It's actually just multi replicated. Just multireplicate around an arch like shape. Just takes some math is all. Just simply make one light, turn on show center in attributes, Then you drag that out a ways and multireplicate with turns. A half circle is 180 degrees. so you can make 18 lights with 10 degrees between each, 6 lights with 30 degrees, 9 lights with 20 degrees 36 lights with 5. etc. Then you just start the next teir. Or replicate the first and move it up/scale down. I think that there are also some lightdomes of various sizes that someone posted. I didn't make this one for this project, but for my original radiosity testings quite a while back.
Wow ornlu, that is one hell of a system set-up your uncle has,and so cool and propitious that he already had Bryce installed! When you think of the sheer processing power involved in loading the entire schematic for such a complex aircraft,in realtime yet! It's been estimated that the paperwork for the aircraft;blueprints,specifications,change orders,memoes,etc, would weigh more than the actual plane!
To be able to harness that much computational power and the resultant freedom to experiment and run with either a creative whim, or a carefully planned experiment, on such a huge scale, must have been more than intoxicating! I am vicariously enjoying your exploits, and the results of your experiments! Keep up the great work and show 'em what can be done with Bryce.and God bless your Unc for helping to make it possible
Aye, I'm really glad you have access to such power, but remember, they are just Macs, Ornlu. I live in a lair of AMD's, and experience ten times such power on a day-to-day scale. Now, if only I had your dedication and presicence to utilize such power! It's not the processing power that makes you delve so deep, Ornlu. It's YOUR mind...! So if you ever feel like visiting just to render, drop me a line! I could learn a lot from watching you click away...
Attached Link: Planit3D has Helmut's models
This kind of stuff blows me away. The technical that turns into beauty. Great job!BTW, those buildings are by Helmut Schaub and you can find them at planit3d these days.
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