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Subject: Reflective maps...!!!


RodolfoCiminelli ( ) posted Mon, 21 July 2003 at 4:25 PM · edited Thu, 26 December 2024 at 11:34 AM

Hi dear friends of the forum, I am carrying out a work in Bryce, with imported characters of Poser5. The inconvenience that I have, is that when importing the file obj, the reflective maps don't happen, the objects are colored of black color, it is not the first time that this happens me, dividing the main object placed him some of the metallic textures that has Bryce, this time I need to use the original maps. I will be infinitely grateful if some of you knows the form of making it, in advance thank you...!!!! Rodolfo Ciminelli


AgentSmith ( ) posted Mon, 21 July 2003 at 6:58 PM

Poser doesn't use "reflection" maps like..., well like any other program I have seen. It just doesn't use them traditionally like all other programs do. Unfortunately, there is no way to emulate the effect of a Poser reflection map in Bryce, or vice versa. AgentSmith

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RodolfoCiminelli ( ) posted Mon, 21 July 2003 at 8:21 PM

Thank you AgentSmith to answer to my question, evidently it is again thank you a problem that they will have to solve the programmers of Bryce and Poser, for the gracefulness of answering me quickly.. =). Excuse the not well English one =))) Rodolfo Ciminelli


Incarnadine ( ) posted Mon, 21 July 2003 at 8:59 PM

Aw gee Agent Smith, yuh done gone an gots me all curious. I understand the idea of a reflection map as a control for the specific local reflectiveness of a textured object. Is this the bryce or poser way? Pardon the curiousity but this is something I just haven't played with.

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AgentSmith ( ) posted Mon, 21 July 2003 at 11:44 PM

Now, I can't speak for Poser 5, I don't own that, and don't know what advances they have made with map placement. This is the Bryce way. Bryce just applies the reflection map in the way that pretty much all 3D programs do. Poser (4)...I don't know what how it's applying that reflection map, but it's very different. It's unfortunate because in Poser 4 you can't apply a specific map to make a specific area(s) reflective and others not. There's no true way to control it, although it can create some interesting effects. Effects, which in turn cannot be duplicated in Bryce. You would think these two programs could somehow line up in their functions, since in their day, they were both owned by the same company. AgentSmith

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AgentSmith ( ) posted Mon, 21 July 2003 at 11:48 PM

file_68108.jpg

Here's an example of a black/white/grey map applied to sphere in both Bryce and Poser 4. Poser 4 applies all maps parametrically, I made sure in Bryce I applied the map in the same way. Yet, you can see there is still a difference in how the reflection map is applied. Now, you can take a Poser reflection map and make it the reflection map in Bryce, but it will obviously look different. AgentSmith

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AgentSmith ( ) posted Mon, 21 July 2003 at 11:48 PM

file_68109.jpg

Bryce Sphere.

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AgentSmith ( ) posted Mon, 21 July 2003 at 11:48 PM

file_68110.jpg

Poser Sphere.

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AgentSmith ( ) posted Mon, 21 July 2003 at 11:51 PM

Bryce can wrap maps in 17 different ways, but it can't make the map look like whatever Poser is doing to it. AgentSmith

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Rayraz ( ) posted Tue, 22 July 2003 at 6:27 AM

What on earth does poser do with those maps? That looks really weird.

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AgentSmith ( ) posted Tue, 22 July 2003 at 6:37 AM

Exactly. Maybe Poser 5 can do it normally now, also. I don't know.

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catlin_mc ( ) posted Tue, 22 July 2003 at 7:34 AM

The Poser sphere map may be weird but I rather like it.


Incarnadine ( ) posted Tue, 22 July 2003 at 8:08 AM

Wow, thanks for the example. I am still trying to figure how that is wrapped/projected.

Pass no temptation lightly by, for one never knows when it may pass again!


ringbearer ( ) posted Tue, 22 July 2003 at 1:41 PM

file_68111.jpg

Agent Smith-maybe I don't understand what you meant

"It's unfortunate because in Poser 4 you can't apply a specific map to make a specific area(s) reflective and others not."

You can apply a reflection map to whatever materials you want, in the case of the sphere, if there is not a material, then go to the grouping editor and assign a material, then you can apply the map to just that surface. If I'm not understanding you, then sorry, ignore this grin

Arleen

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RodolfoCiminelli ( ) posted Tue, 22 July 2003 at 2:53 PM

Hi to all, good he didn't hope my question will produce so interesting and very illustrative discussion that almost it ends up being again thank you a tutorial that can serve us to all of help, to all those that participated and they participated of this interesting and very enriching change of ideas. Rodolfo


AgentSmith ( ) posted Tue, 22 July 2003 at 7:21 PM

Sure. Within Poser though. But a Picture Map meant to be the driving force behind reflection will not apply the same in Poser as it does in Bryce. Unless I'm ot understanding YOU, lol. Is there a way to use the grouping tool on an object, then create a picture reflection map from that, that can then be used on that same model in Bryce? And, have it look the same? AgentSmith

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ringbearer ( ) posted Tue, 22 July 2003 at 8:00 PM

No, there's no way that I know to make the reflections look the same. So we agree on that. I thought you were saying you couldn't make specific areas reflective IN Poser. Arleen

There are a lot of things worse than dying, being afraid all the time would be one.

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AgentSmith ( ) posted Tue, 22 July 2003 at 8:08 PM

I was, but wasn't. I know about the grouping tool, but didn't want to make all this sound more complicated, when the only reference was pictures as reflection maps. I should have worded it differently. ;o) AS

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ringbearer ( ) posted Tue, 22 July 2003 at 8:11 PM

Ah, don't worry about it, I told ya to just ignore me grin Sorry, didn't mean to make it more complicated. Arleen

There are a lot of things worse than dying, being afraid all the time would be one.

My Gallery


AgentSmith ( ) posted Tue, 22 July 2003 at 11:05 PM

Nah, you didn't, lol.

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