Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
I just know my Poser Pose library can't handle another 35 body and head morphs injections...
I don't really care about another human figure. Most of the characters I work with are female, and even with males I prefer bishonen guys, so V3 is all that and a bag of chips for my work. Early on there was mention of Mike 3 being sort of a "monster du jour" thing, with lots of non-human morphs. That's what I'm interested in.
I want the joint bends not to warp so badly. There's so many problems with hip and shoulder joints on sharp posing with Mike 2. I want the installation program to give me an option for P5 multiple libraries (yeah, like I'll get that). I want a good set of abdominals and pecs that have a more variation in the way they look. I want an advance copy of the .obj so I can start making clothing now (sigh.... and I want it bad). I want a Daz Studio to be released the same day so I can have 2 Mike 3s in the same render. 2 V3s in P5 and the machine cries. I want his genitals designed so that they can be posed and morphed properly, without resorting to a penis prop. I also want them mapped to they don't look like a bad banana when you apply a texture. I want mapping on the arms so that I can do a tat around his biceps. I want a million dollars and a new Mazaratti. Oh yeah, and world peace.
Can we have a set of morphs that turn M3 into woman... ...ducks... Ok. Sorry. Couldn't resist that. Actually for me just a smoother mesh would be fine. Cranking up muscle all the way results in a fairly angled figure. I think Daz is missing the boat however and its the community that's prviding the solution namely the hybrid/combined figures like the v2 body/v3 head figures. I think DAZ should consider that as an alternative to a huge memory hog like I think M3 will end up being. V2 with v3 head works great for me and I would have loved that as an alternative to a whole new body/clothes/MTs etc. Best of both worlds. An M2 with an advanced M3 head would probably satisfy a great many people without cranking the figure up to 80 megs. There is a point where the bang for the buck dwindles off and the figure becomes too detrimental to use effectivily. Also realize here folks that M3 will probably require a whole new wardrobe just like V3 did. The clothes for M2 by 3rd party people are just fantastic.
"I just know my Poser Pose library can't handle another 35 body and head morphs injections... " Mine can barely handle the first, and that's with all my MAT poses converted to camera poses.
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I, for one, would like Michael 3 to put Michael on par with Victoria. I'm relatively new to Poser. My attention was captured by just how many possibilities there were for Victoria. I was extremely disappointed to realize that there were not just as many for Mike. IMHO, there are tons of absolutely stunning Vickys but only a few really good Mikes. Why exactly aren't there just as many Mikes as there are Vickys? Now, don't get me wrong... I love coming up with ideas for new ways to render Vicky, but really want to have just as many options and possibilities for new Mikes! I would enjoy making a few creatures, but am really interested in realism. I would like Michael 3 to get everyone as fascinated & interested in creating for Mike as they currently are for Vicky! Oh, yeah...it wouldn't hurt if he was easy to use, realistically life-like, not a hard-drive hog, and all the other things people have already said so well!
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Now that we know that Michael 3 is well under way, but not yet completed, I thought this might be my last chance to give DAZ some suggestions for M3.
It would be great if M3 could scale well, in terms of height. I would love to make dwarves, hobbits, and giants.
I would also love it if M3 came with digigrade and hooved feet morphs, so that we can make all kinds of kewl creatures.
Along with the hooved feet, it would be great to have a bull's head and goat's head morphs, so we can make minataurs and beastmen.
Thanks for listening!
Jay