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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
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Actually, parts of the catsuit are scaled bigger even before conforming, it doesn't change size. But I think this is what you're looking for. Someone tell me if I'm wrong. In each body part (example from hip below) is a scale scale and then a Scale xScale, etc. there is a number following a small "k", most of the time that number is "0 1", but in various spots that number is "0 1.something". I didn't experiment with it, but I believe that's it. scale scale { name GetStringRes(1028,5) initValue 1 hidden 0 forceLimits 0 min 0.1 max 100000 trackingScale 0.004 keys { static 0 k 0 1 } interpStyleLocked 0 } scaleX xScale { name GetStringRes(1028,6) initValue 1.052 hidden 0 forceLimits 0 min 0.1 max 100000 trackingScale 0.004 keys { static 0 k 0 1.052 } interpStyleLocked 0 } scaleY yScale { name GetStringRes(1028,7) initValue 1 hidden 0 forceLimits 0 min 0.1 max 100000 trackingScale 0.004 keys { static 0 k 0 1 } interpStyleLocked 0 } scaleZ zScale { name GetStringRes(1028,8) initValue 1.048 hidden 0 forceLimits 0 min 0.1 max 100000 trackingScale 0.004 keys { static 0 k 0 1.048 } interpStyleLocked 0 } rotateY yrot
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Ever notice some items, the the catsuit, rescale some of the parts (like the hip and forearms in this case) when you conform them? Does anyone know where the setting for this is in the CR2?