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Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)

 

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Subject: WIP - C3 HDRI render


PeterNicolai ( ) posted Sat, 23 August 2003 at 3:27 AM · edited Mon, 03 February 2025 at 1:21 PM

file_72920.jpg

hey all, New user with a first time posting here. This is an image from a bunch of test I set up for myself, importing various objects in various formats, seeing how shaders from one progam interacted with another (poser and C3); running the environment lighting with the HDRI option in C3. This scene is all environment light, one distant outside the hallway, then three spots on Victoria. I've plans to add some additional characters and tweak the lighting more to help add some depth and interest along the hallway. Thought I would simply put up the image so I'm not working away in my own little vacuum here. V3 from Daz. CyberWar set from Darkworld Hallway from Scifi @ the force.net

as seems to be the norm here, questions and comments welcome.

pete
PS-
I don't know the protocol (or if there is one) but I posted the image here rather than the gallery. Let me know which is acceptable. thanks in advance.


mmoir ( ) posted Sat, 23 August 2003 at 11:11 AM

This looks pretty good. Keep up the good work. Mike


Lugus ( ) posted Sat, 23 August 2003 at 1:53 PM

Howdy Pete,

It looks like you had no problems importing the objects from the various programs. It's encouraging to know that CS3 can handle those things without encountering any mysterious or unexpected glitches.

Your scene looks quite enticing. I think you're right...a few more strategically placed lights (maybe spots?) in the hallway might boost the interest back there. (JM2$)

Keep us in the loop!

Regards,

Lugus


mateo_sancarlos ( ) posted Sat, 23 August 2003 at 2:25 PM

Very nice! You might also consider D.O.F. to add depth to the curved hallway.


Kixum ( ) posted Sun, 24 August 2003 at 6:11 PM

Seems like it came out pretty cool! -Kix

-Kix


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