Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)
It's hard to tell what's going on from this image. Could be a number of things. My first thought is that you have extra polygons on the mask, where there shouldn't be any. Or, when you made a new group to spawn the mask, you have extra polygons in the group on Mike's face. You can fix that by removing the group on his face, or adding a new material and setting the new material to his head texture. Again, to be sure what's going on, I'd need a seperate render of the mask by itself and a seperate render of mike's head without the mask. Preferably not in cartoon mode.
Hi jetson61,
Here is a possibile cause of your problem that you might want to check out.
When you "Create New Prop" with the Group Tool ...
... the "New Prop" is in EXACTLTLY the same position as the object (head) that created it.
When you have both objects visible, you will see some polygons from each causing the effect you have shown in your picture.
Check your "Props" list and delete the prop that you created. This should fix your problem.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Attached Link: It's been brought up before
This same problem appeared in the early versions of Poser Pro. Are you running Pro? Is it fully patched up? Go to the linked topic I found on the same thing. DougI came, I rendered, I'm still broke.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.